67 lines
1.9 KiB
C++
67 lines
1.9 KiB
C++
// Filename: builderNormalVisualizer.h
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// Created by: drose (08Sep99)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://etc.cmu.edu/panda3d/docs/license/ .
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//
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// To contact the maintainers of this program write to
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// panda3d-general@lists.sourceforge.net .
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//
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////////////////////////////////////////////////////////////////////
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#ifndef BUILDERNORMALVISUALIZER_H
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#define BUILDERNORMALVISUALIZER_H
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#include "pandabase.h"
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#include "mesherConfig.h"
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#ifdef SUPPORT_SHOW_NORMALS
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#include "builderBucket.h"
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#include "builderAttrib.h"
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#include "builderVertex.h"
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#include "builderPrim.h"
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#include "pvector.h"
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///////////////////////////////////////////////////////////////////
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// Class : BuilderNormalVisualizer
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// Description : A useful class for collecting information about
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// vertices and their associated normals as geometry is
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// built, so that its normals may be visualized via
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// renderable geometry. This is activated by the
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// _show_normals flag in the BuilderProperties.
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////////////////////////////////////////////////////////////////////
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class EXPCL_PANDAEGG BuilderNormalVisualizer {
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public:
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INLINE BuilderNormalVisualizer(BuilderBucket &bucket);
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void add_prim(const BuilderPrim &prim);
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void add_prim(const BuilderPrimI &prim);
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void show_normals(GeomNode *node);
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private:
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void add_normal(const BuilderV ¢er, const BuilderN &normal);
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BuilderBucket &_bucket;
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BuilderV _net_vertex;
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int _num_vertices;
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pvector<BuilderPrim> _lines;
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};
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#include "builderNormalVisualizer.I"
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#endif // SUPPORT_SHOW_NORMALS
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#endif
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