open_toontown_panda3d/panda/src/putil/factory.I

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// Filename: factory.I
// Created by: drose (08May00)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////
// Function: Factory::make_instance
// Access: Public
// Description: Attempts to create a new instance of some class of
// the indicated type, or some derivative if necessary.
// If an instance of the exact type cannot be created,
// the specified preferred will specify which derived
// class will be preferred.
////////////////////////////////////////////////////////////////////
template<class Type>
INLINE Type *Factory<Type>::
make_instance(TypeHandle handle, const FactoryParams &params) {
return (Type *)FactoryBase::make_instance(handle, params);
}
////////////////////////////////////////////////////////////////////
// Function: Factory::make_instance
// Access: Public
// Description: Attempts to create a new instance of some class of
// the indicated type, or some derivative if necessary.
// If an instance of the exact type cannot be created,
// the specified preferred will specify which derived
// class will be preferred.
//
// This flavor of make_instance() accepts a string name
// that indicates the desired type. It must be the name
// of some already-registered type.
////////////////////////////////////////////////////////////////////
template<class Type>
INLINE Type *Factory<Type>::
make_instance(const string &type_name, const FactoryParams &params) {
return (Type *)FactoryBase::make_instance(type_name, params);
}
////////////////////////////////////////////////////////////////////
// Function: Factory::make_instance_more_general
// Access: Public
// Description: Attempts to create an instance of the type requested,
// or some base type of the type requested. Returns the
// new instance created, or NULL if the instance could
// not be created.
////////////////////////////////////////////////////////////////////
template<class Type>
INLINE Type *Factory<Type>::
make_instance_more_general(TypeHandle handle, const FactoryParams &params) {
return (Type *)FactoryBase::make_instance_more_general(handle, params);
}
////////////////////////////////////////////////////////////////////
// Function: Factory::make_instance_more_general
// Access: Public
// Description: Attempts to create an instance of the type requested,
// or some base type of the type requested. Returns the
// new instance created, or NULL if the instance could
// not be created.
//
// This flavor of make_instance_more_general() accepts a
// string name that indicates the desired type. It must
// be the name of some already-registered type.
////////////////////////////////////////////////////////////////////
template<class Type>
INLINE Type *Factory<Type>::
make_instance_more_general(const string &type_name,
const FactoryParams &params) {
return (Type *)FactoryBase::make_instance_more_general(type_name, params);
}
////////////////////////////////////////////////////////////////////
// Function: Factory::register_factory
// Access: Public
// Description: Registers a new kind of thing the Factory will be
// able to create.
////////////////////////////////////////////////////////////////////
template<class Type>
INLINE void Factory<Type>::
register_factory(TypeHandle handle, CreateFunc *func) {
FactoryBase::register_factory(handle, (BaseCreateFunc *)func);
}