88 lines
1.7 KiB
C++
88 lines
1.7 KiB
C++
/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file angularVectorForce.cxx
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* @author charles
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* @date 2000-08-09
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*/
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#include "angularVectorForce.h"
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TypeHandle AngularVectorForce::_type_handle;
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/**
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* constructor
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*/
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AngularVectorForce::
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AngularVectorForce(const LRotation &vec) :
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AngularForce(), _fvec(vec) {
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}
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/**
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* constructor
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*/
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AngularVectorForce::
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AngularVectorForce(PN_stdfloat h, PN_stdfloat p, PN_stdfloat r) :
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AngularForce() {
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_fvec.set_hpr(LVecBase3(h, p, r));
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}
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/**
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* copy constructor
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*/
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AngularVectorForce::
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AngularVectorForce(const AngularVectorForce ©) :
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AngularForce(copy) {
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_fvec = copy._fvec;
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}
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/**
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* destructor
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*/
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AngularVectorForce::
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~AngularVectorForce() {
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}
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/**
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* dynamic copier
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*/
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AngularForce *AngularVectorForce::
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make_copy() const {
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return new AngularVectorForce(*this);
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}
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/**
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* query
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*/
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LRotation AngularVectorForce::
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get_child_quat(const PhysicsObject *) {
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return _fvec;
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}
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/**
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* Write a string representation of this instance to <out>.
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*/
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void AngularVectorForce::
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output(std::ostream &out) const {
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#ifndef NDEBUG //[
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out<<"AngularVectorForce";
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#endif //] NDEBUG
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}
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/**
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* Write a string representation of this instance to <out>.
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*/
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void AngularVectorForce::
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write(std::ostream &out, int indent) const {
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#ifndef NDEBUG //[
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out.width(indent); out<<""; out<<"AngularVectorForce:\n";
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out.width(indent+2); out<<""; out<<"_fvec "<<_fvec<<"\n";
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AngularForce::write(out, indent+2);
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#endif //] NDEBUG
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}
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