open_toontown_panda3d/panda/src/egg/eggComment.h

66 lines
1.6 KiB
C++

// Filename: eggComment.h
// Created by: drose (20Jan99)
//
////////////////////////////////////////////////////////////////////
#ifndef EGGCOMMENT_H
#define EGGCOMMENT_H
#include <pandabase.h>
#include "eggNode.h"
#include <string>
///////////////////////////////////////////////////////////////////
// Class : EggComment
// Description : A comment that appears in an egg file within a
// <Comment> entry.
////////////////////////////////////////////////////////////////////
class EXPCL_PANDAEGG EggComment : public EggNode {
public:
INLINE EggComment(const string &node_name, const string &comment);
INLINE EggComment(const EggComment &copy);
// You can use the string operators to directly set and manipulate
// the comment.
INLINE EggComment &operator = (const string &comment);
INLINE EggComment &operator = (const EggComment &copy);
INLINE operator const string & () const;
// Or, you can set and get it explicitly.
INLINE void set_comment(const string &comment);
INLINE string get_comment() const;
virtual void write(ostream &out, int indent_level) const;
private:
string _comment;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
EggNode::init_type();
register_type(_type_handle, "EggComment",
EggNode::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
#include "eggComment.I"
#endif