open_toontown_panda3d/panda/src/pgraph/workingNodePath.cxx

126 lines
4.4 KiB
C++

// Filename: workingNodePath.cxx
// Created by: drose (16Mar02)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#include "workingNodePath.h"
////////////////////////////////////////////////////////////////////
// Function: WorkingNodePath::is_valid
// Access: Public
// Description: Returns true if the WorkingNodePath object appears to
// be a valid NodePath reference, false otherwise.
////////////////////////////////////////////////////////////////////
bool WorkingNodePath::
is_valid() const {
if (_node == (PandaNode *)NULL) {
return false;
}
if (_next == (WorkingNodePath *)NULL) {
return (_start != (NodePathComponent *)NULL);
}
nassertr(_node != _next->_node, false);
return _next->is_valid();
}
////////////////////////////////////////////////////////////////////
// Function: WorkingNodePath::get_num_nodes
// Access: Public
// Description: Returns the number of nodes in the path from the root
// to the current node.
//
// Since a WorkingNodePath always consists of, at
// minimum, a nonempty parent NodePath and one child
// node, this method will always return at least 2.
////////////////////////////////////////////////////////////////////
int WorkingNodePath::
get_num_nodes() const {
if (_next == (WorkingNodePath *)NULL) {
Thread *current_thread = Thread::get_current_thread();
int pipeline_stage = current_thread->get_pipeline_stage();
return _start->get_length(pipeline_stage, current_thread);
}
return _next->get_num_nodes() + 1;
}
////////////////////////////////////////////////////////////////////
// Function: WorkingNodePath::get_node
// Access: Public
// Description: Returns the nth node of the path, where 0 is the
// referenced (bottom) node and get_num_nodes() - 1 is
// the top node. This requires iterating through the
// path.
////////////////////////////////////////////////////////////////////
PandaNode *WorkingNodePath::
get_node(int index) const {
nassertr(index >= 0, NULL);
if (index == 0) {
return _node;
}
if (_next == (WorkingNodePath *)NULL) {
return get_node_path().get_node(index - 1);
}
return _next->get_node(index - 1);
}
////////////////////////////////////////////////////////////////////
// Function: WorkingNodePath::output
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
void WorkingNodePath::
output(ostream &out) const {
// Cheesy and slow, but when you're outputting the thing, presumably
// you're not in a hurry.
get_node_path().output(out);
}
////////////////////////////////////////////////////////////////////
// Function: WorkingNodePath::r_get_node_path
// Access: Private
// Description: The private, recursive implementation of
// get_node_path(), this returns the NodePathComponent
// representing the NodePath.
////////////////////////////////////////////////////////////////////
PT(NodePathComponent) WorkingNodePath::
r_get_node_path() const {
if (_next == (WorkingNodePath *)NULL) {
nassertr(_start != (NodePathComponent *)NULL, NULL);
return _start;
}
nassertr(_start == (NodePathComponent *)NULL, NULL);
nassertr(_node != (PandaNode *)NULL, NULL);
PT(NodePathComponent) comp = _next->r_get_node_path();
nassertr(comp != (NodePathComponent *)NULL, NULL);
Thread *current_thread = Thread::get_current_thread();
int pipeline_stage = current_thread->get_pipeline_stage();
PT(NodePathComponent) result =
PandaNode::get_component(comp, _node, pipeline_stage, current_thread);
if (result == (NodePathComponent *)NULL) {
// This means we found a disconnected chain in the
// WorkingNodePath's ancestry: the node above this node isn't
// connected. In this case, don't attempt to go higher; just
// truncate the NodePath at the bottom of the disconnect.
return PandaNode::get_top_component(_node, true, pipeline_stage, current_thread);
}
return result;
}