open_toontown_panda3d/panda/src/downloader/chunkedStream.h

64 lines
1.7 KiB
C++

// Filename: chunkedStream.h
// Created by: drose (25Sep02)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
#ifndef CHUNKEDSTREAM_H
#define CHUNKEDSTREAM_H
#include "pandabase.h"
// This module is not compiled if OpenSSL is not available.
#ifdef HAVE_SSL
#include "socketStream.h"
#include "chunkedStreamBuf.h"
class HTTPChannel;
class BioStreamPtr;
////////////////////////////////////////////////////////////////////
// Class : IChunkedStream
// Description : An input stream object that reads data from a source
// istream, but automatically decodes the "chunked"
// transfer-coding specified by an HTTP server.
//
// Seeking is not supported.
////////////////////////////////////////////////////////////////////
// No need to export from DLL.
class IChunkedStream : public ISocketStream {
public:
INLINE IChunkedStream();
INLINE IChunkedStream(BioStreamPtr *source, HTTPChannel *doc);
INLINE IChunkedStream &open(BioStreamPtr *source, HTTPChannel *doc);
virtual bool is_closed();
virtual void close();
private:
ChunkedStreamBuf _buf;
};
#include "chunkedStream.I"
#endif // HAVE_SSL
#endif