open_toontown_panda3d/panda/src/gobj/occlusionQueryContext.h

62 lines
1.9 KiB
C++

// Filename: occlusionQueryContext.h
// Created by: drose (27Mar06)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
#ifndef OCCLUSIONQUERYCONTEXT_H
#define OCCLUSIONQUERYCONTEXT_H
#include "pandabase.h"
#include "queryContext.h"
////////////////////////////////////////////////////////////////////
// Class : OcclusionQueryContext
// Description : Returned from a GSG in response to
// begin_occlusion_query() .. end_occlusion_query(),
// this records the number of fragments (pixels) that
// passed the depth test between the bracketing calls.
////////////////////////////////////////////////////////////////////
class EXPCL_PANDA OcclusionQueryContext : public QueryContext {
public:
INLINE OcclusionQueryContext();
virtual int get_num_fragments() const=0;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
QueryContext::init_type();
register_type(_type_handle, "OcclusionQueryContext",
QueryContext::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
friend class PreparedGraphicsObjects;
};
#include "occlusionQueryContext.I"
#endif