76 lines
2.7 KiB
C++
76 lines
2.7 KiB
C++
// Filename: glmisc_src.cxx
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// Created by: drose (09Feb04)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://etc.cmu.edu/panda3d/docs/license/ .
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//
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// To contact the maintainers of this program write to
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// panda3d-general@lists.sourceforge.net .
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//
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////////////////////////////////////////////////////////////////////
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#include "pandaSystem.h"
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ConfigVariableBool CLP(cheap_textures)
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("gl-cheap-textures", false,
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PRC_DESC("Configure this true to GLP(Hint) the textures into the cheapest "
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"possible mode."));
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ConfigVariableBool CLP(ignore_clamp)
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("gl-ignore-clamp", false,
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PRC_DESC("Configure this true to disable texture clamp mode (all textures "
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"repeat, a little cheaper for software renderers)."));
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ConfigVariableBool CLP(ignore_filters)
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("gl-ignore-filters", false,
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PRC_DESC("Configure this true to disable any texture filters at all (forcing "
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"point sampling)."));
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ConfigVariableBool CLP(ignore_mipmaps)
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("gl-ignore-mipmaps", false,
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PRC_DESC("Configure this true to disable mipmapping only."));
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ConfigVariableBool CLP(force_mipmaps)
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("gl-force-mipmaps", false,
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PRC_DESC("Configure this true to enable full trilinear mipmapping on every "
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"texture, whether it asks for it or not."));
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ConfigVariableBool CLP(show_mipmaps)
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("gl-show-mipmaps", false,
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PRC_DESC("Configure this true to cause mipmaps to be rendered with phony "
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"colors, using mipmap_level_*.rgb if they are available."));
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ConfigVariableBool CLP(save_mipmaps)
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("gl-save-mipmaps", false,
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PRC_DESC("Configure this true to cause the generated mipmap images to be "
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"written out to image files on the disk as they are generated."));
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ConfigVariableBool CLP(color_mask)
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("gl-color-mask", true,
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PRC_DESC("Configure this false if your GL's implementation of glColorMask() "
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"is broken (some are). This will force the use of a (presumably) "
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"more expensive blending operation instead."));
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void CLP(init_classes)() {
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CLP(GraphicsStateGuardian)::init_type();
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CLP(TextureContext)::init_type();
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CLP(GeomContext)::init_type();
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CLP(DataContext)::init_type();
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PandaSystem *ps = PandaSystem::get_global_ptr();
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ps->add_system(GLSYSTEM_NAME);
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// We can't add any tags defining the available OpenGL capabilities,
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// since we won't know those until we create a graphics context (and
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// the answer may be different for different contexts).
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}
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