174 lines
5.3 KiB
C++
174 lines
5.3 KiB
C++
// Filename: eggAttributes.cxx
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// Created by: drose (16Jan99)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) Carnegie Mellon University. All rights reserved.
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//
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// All use of this software is subject to the terms of the revised BSD
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// license. You should have received a copy of this license along
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// with this source code in a file named "LICENSE."
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//
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////////////////////////////////////////////////////////////////////
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#include "eggAttributes.h"
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#include "eggParameters.h"
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#include "eggMorph.h"
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#include "eggMorphList.h"
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#include "indent.h"
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TypeHandle EggAttributes::_type_handle;
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////////////////////////////////////////////////////////////////////
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// Function: EggAttributes::Constructor
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// Access: Published
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// Description:
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////////////////////////////////////////////////////////////////////
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EggAttributes::
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EggAttributes() {
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_flags = 0;
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}
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////////////////////////////////////////////////////////////////////
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// Function: EggAttributes::Copy constructor
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// Access: Published
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// Description:
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////////////////////////////////////////////////////////////////////
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EggAttributes::
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EggAttributes(const EggAttributes ©) {
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(*this) = copy;
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}
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////////////////////////////////////////////////////////////////////
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// Function: EggAttributes::Copy assignment operator
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// Access: Published
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// Description:
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////////////////////////////////////////////////////////////////////
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EggAttributes &EggAttributes::
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operator = (const EggAttributes ©) {
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_flags = copy._flags;
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_normal = copy._normal;
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_color = copy._color;
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_dnormals = copy._dnormals;
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_drgbas = copy._drgbas;
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return *this;
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}
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////////////////////////////////////////////////////////////////////
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// Function: EggAttributes::Destructor
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// Access: Published, Virtual
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// Description:
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////////////////////////////////////////////////////////////////////
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EggAttributes::
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~EggAttributes() {
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}
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////////////////////////////////////////////////////////////////////
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// Function: EggAttributes::write
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// Access: Published
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// Description: Writes the attributes to the indicated output stream in
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// Egg format.
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////////////////////////////////////////////////////////////////////
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void EggAttributes::
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write(ostream &out, int indent_level) const {
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if (has_normal()) {
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if (_dnormals.empty()) {
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indent(out, indent_level)
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<< "<Normal> { " << get_normal() << " }\n";
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} else {
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indent(out, indent_level) << "<Normal> {\n";
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indent(out, indent_level + 2) << get_normal() << "\n";
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_dnormals.write(out, indent_level + 2, "<DNormal>", 3);
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indent(out, indent_level) << "}\n";
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}
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}
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if (has_color()) {
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if (_drgbas.empty()) {
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indent(out, indent_level)
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<< "<RGBA> { " << get_color() << " }\n";
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} else {
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indent(out, indent_level) << "<RGBA> {\n";
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indent(out, indent_level + 2) << get_color() << "\n";
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_drgbas.write(out, indent_level + 2, "<DRBGA>", 4);
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indent(out, indent_level) << "}\n";
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}
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}
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}
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////////////////////////////////////////////////////////////////////
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// Function: EggAttributes::compare_to
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// Access: Published
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// Description: An ordering operator to compare two vertices for
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// sorting order. This imposes an arbitrary ordering
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// useful to identify unique vertices.
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////////////////////////////////////////////////////////////////////
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int EggAttributes::
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compare_to(const EggAttributes &other) const {
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if (_flags != other._flags) {
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return (int)_flags - (int)other._flags;
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}
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if (has_normal()) {
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int compare =
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_normal.compare_to(other._normal, egg_parameters->_normal_threshold);
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if (compare != 0) {
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return compare;
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}
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compare = _dnormals.compare_to(other._dnormals);
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if (compare != 0) {
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return compare;
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}
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}
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if (has_color()) {
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int compare =
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_color.compare_to(other._color, egg_parameters->_color_threshold);
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if (compare != 0) {
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return compare;
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}
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compare = _drgbas.compare_to(other._drgbas);
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if (compare != 0) {
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return compare;
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}
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}
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return 0;
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}
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////////////////////////////////////////////////////////////////////
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// Function: EggAttributes::transform
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// Access: Published, Virtual
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// Description: Applies the indicated transformation matrix to the
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// attributes.
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////////////////////////////////////////////////////////////////////
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void EggAttributes::
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transform(const LMatrix4d &mat) {
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if (has_normal()) {
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_normal = _normal * mat;
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LVector3d old_normal = _normal;
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_normal.normalize();
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EggMorphNormalList::iterator mi;
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for (mi = _dnormals.begin(); mi != _dnormals.end(); ++mi) {
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// We can safely cast the morph object to a non-const, because
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// we're not changing its name, which is the only thing the set
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// cares about preserving.
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EggMorphNormal &morph = (EggMorphNormal &)(*mi);
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// A bit of funny business to ensure the offset normal is
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// normalized after the transform. This will break strange
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// normal morphs that want to change the length of the normal,
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// but what else can we do?
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LVector3d offset = (*mi).get_offset() * mat;
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LVector3d n = old_normal + offset;
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n.normalize();
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morph.set_offset(n - _normal);
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}
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}
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}
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