open_toontown_panda3d/panda/src/pipeline/externalThread.cxx

55 lines
1.9 KiB
C++

// Filename: externalThread.cxx
// Created by: drose (30Jan06)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#include "externalThread.h"
TypeHandle ExternalThread::_type_handle;
////////////////////////////////////////////////////////////////////
// Function: ExternalThread::Constructor
// Access: Private
// Description: This constructor is used to create the one global
// ExternalThread object that is shared by all
// externally-created threads that are not specifically
// bound to a particular Thread object.
////////////////////////////////////////////////////////////////////
ExternalThread::
ExternalThread() : Thread("External", "External") {
init_type(); // in case static init comes in the wrong order
_started = true;
}
////////////////////////////////////////////////////////////////////
// Function: ExternalThread::Constructor
// Access: Private
// Description: This constructor is used to create the particular
// Thread object for each external thread that is bound
// via Thread::bind_thread().
////////////////////////////////////////////////////////////////////
ExternalThread::
ExternalThread(const string &name, const string &sync_name) :
Thread(name, sync_name)
{
_started = true;
}
////////////////////////////////////////////////////////////////////
// Function: ExternalThread::thread_main
// Access: Private, Virtual
// Description:
////////////////////////////////////////////////////////////////////
void ExternalThread::
thread_main() {
}