70 lines
1.5 KiB
C++
70 lines
1.5 KiB
C++
/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file physxDistanceJoint.h
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* @author enn0x
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* @date 2009-10-02
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*/
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#ifndef PHYSXDISTANCEJOINT_H
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#define PHYSXDISTANCEJOINT_H
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#include "pandabase.h"
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#include "physxJoint.h"
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#include "physx_includes.h"
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class PhysxDistanceJointDesc;
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/**
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* A distance joint maintains a certain distance between two points on two
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* actors.
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*/
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class EXPCL_PANDAPHYSX PhysxDistanceJoint : public PhysxJoint {
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PUBLISHED:
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INLINE PhysxDistanceJoint();
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INLINE ~PhysxDistanceJoint();
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void save_to_desc(PhysxDistanceJointDesc &jointDesc) const;
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void load_from_desc(const PhysxDistanceJointDesc &jointDesc);
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public:
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INLINE NxJoint *ptr() const { return (NxJoint *)_ptr; };
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void link(NxJoint *jointPtr);
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void unlink();
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private:
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NxDistanceJoint *_ptr;
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public:
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static TypeHandle get_class_type() {
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return _type_handle;
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}
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static void init_type() {
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PhysxJoint::init_type();
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register_type(_type_handle, "PhysxDistanceJoint",
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PhysxJoint::get_class_type());
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}
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virtual TypeHandle get_type() const {
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return get_class_type();
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}
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virtual TypeHandle force_init_type() {
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init_type();
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return get_class_type();
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}
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private:
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static TypeHandle _type_handle;
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};
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#include "physxDistanceJoint.I"
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#endif // PHYSXDISTANCEJOINT_H
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