open_toontown_panda3d/panda/src/sgraph/modelNode.cxx

116 lines
4.0 KiB
C++

// Filename: modelNode.cxx
// Created by: drose (09Nov00)
//
////////////////////////////////////////////////////////////////////
#include "modelNode.h"
#include <bamReader.h>
#include <datagram.h>
#include <datagramIterator.h>
TypeHandle ModelNode::_type_handle;
////////////////////////////////////////////////////////////////////
// Function: ModelNode::make_copy
// Access: Public, Virtual
// Description: Returns a newly-allocated Node that is a shallow copy
// of this one. It will be a different Node pointer,
// but its internal data may or may not be shared with
// that of the original Node.
////////////////////////////////////////////////////////////////////
Node *ModelNode::
make_copy() const {
return new ModelNode(*this);
}
////////////////////////////////////////////////////////////////////
// Function: ModelNode::safe_to_flatten
// Access: Public, Virtual
// Description: Returns true if it is generally safe to flatten out
// this particular kind of Node by duplicating
// instances, false otherwise (for instance, a Camera
// cannot be safely flattened, because the Camera
// pointer itself is meaningful).
////////////////////////////////////////////////////////////////////
bool ModelNode::
safe_to_flatten() const {
return false;
}
////////////////////////////////////////////////////////////////////
// Function: ModelNode::safe_to_transform
// Access: Public, Virtual
// Description: Returns true if it is generally safe to transform
// this particular kind of Node by calling the xform()
// method, false otherwise. For instance, it's usually
// a bad idea to attempt to xform a Character.
////////////////////////////////////////////////////////////////////
bool ModelNode::
safe_to_transform() const {
return !_preserve_transform;
}
////////////////////////////////////////////////////////////////////
// Function: ModelNode::register_with_factory
// Access: Public, Static
// Description: Factory method to generate a node object
////////////////////////////////////////////////////////////////////
void ModelNode::
register_with_read_factory() {
BamReader::get_factory()->register_factory(get_class_type(), make_ModelNode);
}
////////////////////////////////////////////////////////////////////
// Function: ModelNode::make_ModelNode
// Access: Protected, Static
// Description: Factory method to generate a node object
////////////////////////////////////////////////////////////////////
TypedWriteable* ModelNode::
make_ModelNode(const FactoryParams &params) {
ModelNode *me = new ModelNode;
BamReader *manager;
Datagram packet;
parse_params(params, manager, packet);
DatagramIterator scan(packet);
me->fillin(scan, manager);
return me;
}
////////////////////////////////////////////////////////////////////
// Function: ModelNode::write_datagram
// Access: Public, Virtual
// Description: Function to write the important information in
// the particular object to a Datagram
////////////////////////////////////////////////////////////////////
void ModelNode::
write_datagram(BamWriter *manager, Datagram &me) {
NamedNode::write_datagram(manager, me);
me.add_bool(_preserve_transform);
}
////////////////////////////////////////////////////////////////////
// Function: ModelNode::fillin
// Access: Protected
// Description: Function that reads out of the datagram (or asks
// manager to read) all of the data that is needed to
// re-create this object and stores it in the appropiate
// place
////////////////////////////////////////////////////////////////////
void ModelNode::
fillin(DatagramIterator &scan, BamReader *manager) {
NamedNode::fillin(scan, manager);
if (manager->get_file_minor_ver() < 2) {
// No _preserve_transform before bams 3.2.
_preserve_transform = false;
} else {
_preserve_transform = scan.get_bool();
}
}