open_toontown_panda3d/pandatool/src/eggcharbase/eggSliderData.h

49 lines
1.5 KiB
C++

// Filename: eggSliderData.h
// Created by: drose (26Feb01)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
#ifndef EGGSLIDERDATA_H
#define EGGSLIDERDATA_H
#include <pandatoolbase.h>
#include "eggComponentData.h"
////////////////////////////////////////////////////////////////////
// Class : EggSliderData
// Description : This corresponds to a single morph slider control.
// It contains back pointers to all the vertices and
// primitives that reference this slider across all
// models, as well as all the tables in which it appears
// in all animation files.
////////////////////////////////////////////////////////////////////
class EggSliderData : public EggComponentData {
public:
EggSliderData(EggCharacterCollection *collection,
EggCharacterData *char_data);
virtual void add_back_pointer(int model_index, EggObject *egg_object);
virtual void write(ostream &out, int indent_level = 0) const;
};
#include "eggSliderData.I"
#endif