49 lines
1.5 KiB
C++
49 lines
1.5 KiB
C++
// Filename: eggSliderData.h
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// Created by: drose (26Feb01)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://www.panda3d.org/license.txt .
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//
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// To contact the maintainers of this program write to
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// panda3d@yahoogroups.com .
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//
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////////////////////////////////////////////////////////////////////
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#ifndef EGGSLIDERDATA_H
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#define EGGSLIDERDATA_H
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#include <pandatoolbase.h>
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#include "eggComponentData.h"
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////////////////////////////////////////////////////////////////////
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// Class : EggSliderData
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// Description : This corresponds to a single morph slider control.
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// It contains back pointers to all the vertices and
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// primitives that reference this slider across all
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// models, as well as all the tables in which it appears
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// in all animation files.
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////////////////////////////////////////////////////////////////////
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class EggSliderData : public EggComponentData {
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public:
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EggSliderData(EggCharacterCollection *collection,
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EggCharacterData *char_data);
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virtual void add_back_pointer(int model_index, EggObject *egg_object);
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virtual void write(ostream &out, int indent_level = 0) const;
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};
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#include "eggSliderData.I"
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#endif
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