open_toontown_panda3d/panda/src/physx/physxTriangleMeshShapeDesc.I

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// Filename: physxTriangleMeshShapeDesc.I
// Created by: enn0x (14Oct09)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////
// Function: PhysxTriangleMeshShapeDesc::Constructor
// Access: Published
// Description:
////////////////////////////////////////////////////////////////////
INLINE PhysxTriangleMeshShapeDesc::
PhysxTriangleMeshShapeDesc() : PhysxShapeDesc() {
set_to_default();
}
////////////////////////////////////////////////////////////////////
// Function: PhysxTriangleMeshShapeDesc::Destructor
// Access: Published
// Description:
////////////////////////////////////////////////////////////////////
INLINE PhysxTriangleMeshShapeDesc::
~PhysxTriangleMeshShapeDesc() {
}
////////////////////////////////////////////////////////////////////
// Function: PhysxTriangleMeshShapeDesc::set_to_default
// Access: Published
// Description: (re)sets the structure to the default.
////////////////////////////////////////////////////////////////////
INLINE void PhysxTriangleMeshShapeDesc::
set_to_default() {
_desc.setToDefault();
set_name("");
}
////////////////////////////////////////////////////////////////////
// Function: PhysxTriangleMeshShapeDesc::is_valid
// Access: Published
// Description: Returns true if the descriptor is valid.
////////////////////////////////////////////////////////////////////
INLINE bool PhysxTriangleMeshShapeDesc::
is_valid() const {
return _desc.isValid();
}