208 lines
5.1 KiB
Plaintext
208 lines
5.1 KiB
Plaintext
/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file speedTreeNode.I
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* @author drose
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* @date 2010-09-30
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*/
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/**
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* Returns true if the node is valid and ready to render, false otherwise.
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* Note that this might not become false until after the first time the node
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* is rendered.
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*/
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INLINE bool SpeedTreeNode::
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is_valid() const {
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return _is_valid;
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}
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/**
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* Returns the number of unique tree objects that have been added to the node.
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* This count does not include multiple instances of the same tree that appear
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* in different transforms.
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*/
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INLINE int SpeedTreeNode::
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get_num_trees() const {
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return (int)_trees.size();
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}
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/**
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* Returns the STTree pointer for the nth tree. See get_num_trees().
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*/
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INLINE const STTree *SpeedTreeNode::
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get_tree(int n) const {
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nassertr(n >= 0 && n < (int)_trees.size(), nullptr);
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InstanceList *instance_list = _trees[n];
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return instance_list->get_tree();
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}
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/**
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* Returns a list of transforms that corresponds to the instances at which the
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* nth tree appears.
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*/
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INLINE const SpeedTreeNode::InstanceList &SpeedTreeNode::
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get_instance_list(int n) const {
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// TODO: This should be nassertr instead of assert, but there's nothing we
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// can really return when the assert fails.
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assert(n >= 0 && n < (int)_trees.size());
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InstanceList *instance_list = _trees[n];
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return *instance_list;
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}
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/**
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* Returns a modifiable STTree pointer for the nth tree instance.
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*/
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INLINE STTree *SpeedTreeNode::
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modify_tree(int n) {
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nassertr(n >= 0 && n < (int)_trees.size(), nullptr);
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InstanceList *instance_list = _trees[n];
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_needs_repopulate = true;
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return (STTree *)instance_list->get_tree();
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}
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/**
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* Removes the terrain associated with the node.
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*/
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INLINE void SpeedTreeNode::
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clear_terrain() {
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set_terrain(nullptr);
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}
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/**
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* Returns true if a valid terrain has been associated with the node, false
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* otherwise.
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*/
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INLINE bool SpeedTreeNode::
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has_terrain() const {
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return _terrain != nullptr;
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}
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/**
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* Returns the terrain associated with the node, or NULL if there is no
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* terrain.
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*/
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INLINE STTerrain *SpeedTreeNode::
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get_terrain() const {
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return _terrain;
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}
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/**
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* Specifies an offset that is to be added each frame to the global clock's
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* frame_time for the purpose of animating the trees in this particular node.
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* Also see set_global_time_delta().
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*/
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INLINE void SpeedTreeNode::
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set_time_delta(double delta) {
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_time_delta = delta;
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}
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/**
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* Returns an offset that is to be added each frame to the global clock's
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* frame_time for the purpose of animating the trees in this particular node.
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* Also see get_global_time_delta().
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*/
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INLINE double SpeedTreeNode::
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get_time_delta() const {
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return _time_delta;
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}
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/**
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* Specifies an offset that is to be added each frame to the global clock's
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* frame_time for the purpose of animating the trees in all SpeedTreeNodes.
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* Also see set_time_delta().
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*/
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INLINE void SpeedTreeNode::
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set_global_time_delta(double delta) {
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_global_time_delta = delta;
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}
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/**
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* Returns an offset that is to be added each frame to the global clock's
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* frame_time for the purpose of animating the trees in all SpeedTreeNodes.
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* Also see get_time_delta().
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*/
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INLINE double SpeedTreeNode::
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get_global_time_delta() {
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return _global_time_delta;
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}
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/**
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*
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*/
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INLINE SpeedTreeNode::InstanceList::
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InstanceList(const STTree *tree) : _tree((STTree *)tree) {
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}
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/**
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* Used for comparison for ov_set.
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*/
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INLINE bool SpeedTreeNode::InstanceList::
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operator < (const InstanceList &other) const {
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return _tree < other._tree;
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}
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/**
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* Returns the particular tree this list refers to.
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*/
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INLINE const STTree *SpeedTreeNode::InstanceList::
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get_tree() const {
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return _tree;
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}
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/**
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* Returns the number of instances of this tree.
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*/
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INLINE int SpeedTreeNode::InstanceList::
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get_num_instances() const {
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return (int)_instances.size();
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}
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/**
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* Returns the transform of the nth instance of this tree.
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*/
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INLINE STTransform SpeedTreeNode::InstanceList::
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get_instance(int n) const {
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nassertr(n >= 0 && n < (int)_instances.size(), STTransform::ident_mat());
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return _instances[n];
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}
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/**
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* Replaces the transform of the nth instance of this tree.
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*/
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INLINE void SpeedTreeNode::InstanceList::
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set_instance(int n, const STTransform &transform) {
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nassertv(n >= 0 && n < (int)_instances.size());
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_instances[n] = transform;
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}
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/**
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* Adds a new instance of this tree at the indicated transform. Returns the
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* index number of the new instance.
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*/
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INLINE int SpeedTreeNode::InstanceList::
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add_instance(const STTransform &transform) {
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_instances.push_back(transform);
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return ((int)_instances.size() - 1);
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}
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/**
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* Removes the nth instance of this tree.
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*/
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INLINE void SpeedTreeNode::InstanceList::
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remove_instance(int n) {
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nassertv(n >= 0 && n < (int)_instances.size());
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_instances.erase(_instances.begin() + n);
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}
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/**
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*
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*/
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INLINE SpeedTreeNode::DrawCallback::
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DrawCallback(SpeedTreeNode *node) : _node(node) {
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}
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