71 lines
1.7 KiB
C++
71 lines
1.7 KiB
C++
/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file wstring_encode.cxx
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* @author drose
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* @date 2011-08-29
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*/
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#include "wstring_encode.h"
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#include <ctype.h>
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#include <sstream>
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#include <iomanip>
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#ifdef _WIN32
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#include <windows.h>
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#endif // _WIN32
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#ifdef _WIN32
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/**
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* Encodes std::wstring to std::string using UTF-8.
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*/
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bool
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wstring_to_string(std::string &result, const std::wstring &source) {
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bool success = false;
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int size = WideCharToMultiByte(CP_UTF8, 0, source.data(), source.length(),
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nullptr, 0, nullptr, nullptr);
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if (size > 0) {
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char *buffer = new char[size];
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int rc = WideCharToMultiByte(CP_UTF8, 0, source.data(), source.length(),
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buffer, size, nullptr, nullptr);
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if (rc != 0) {
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result.assign(buffer, size);
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success = true;
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}
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delete[] buffer;
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}
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return success;
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}
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#endif // _WIN32
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#ifdef _WIN32
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/**
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* Decodes std::string to std::wstring using UTF-8.
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*/
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bool
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string_to_wstring(std::wstring &result, const std::string &source) {
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bool success = false;
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int size = MultiByteToWideChar(CP_UTF8, 0, source.data(), source.length(),
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nullptr, 0);
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if (size > 0) {
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wchar_t *buffer = new wchar_t[size];
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int rc = MultiByteToWideChar(CP_UTF8, 0, source.data(), source.length(),
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buffer, size);
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if (rc != 0) {
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result.assign(buffer, size);
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success = true;
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}
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delete[] buffer;
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}
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return success;
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}
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#endif // _WIN32
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