open_toontown_panda3d/direct/src/plugin/wstring_encode.cxx

71 lines
1.7 KiB
C++

/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file wstring_encode.cxx
* @author drose
* @date 2011-08-29
*/
#include "wstring_encode.h"
#include <ctype.h>
#include <sstream>
#include <iomanip>
#ifdef _WIN32
#include <windows.h>
#endif // _WIN32
#ifdef _WIN32
/**
* Encodes std::wstring to std::string using UTF-8.
*/
bool
wstring_to_string(std::string &result, const std::wstring &source) {
bool success = false;
int size = WideCharToMultiByte(CP_UTF8, 0, source.data(), source.length(),
nullptr, 0, nullptr, nullptr);
if (size > 0) {
char *buffer = new char[size];
int rc = WideCharToMultiByte(CP_UTF8, 0, source.data(), source.length(),
buffer, size, nullptr, nullptr);
if (rc != 0) {
result.assign(buffer, size);
success = true;
}
delete[] buffer;
}
return success;
}
#endif // _WIN32
#ifdef _WIN32
/**
* Decodes std::string to std::wstring using UTF-8.
*/
bool
string_to_wstring(std::wstring &result, const std::string &source) {
bool success = false;
int size = MultiByteToWideChar(CP_UTF8, 0, source.data(), source.length(),
nullptr, 0);
if (size > 0) {
wchar_t *buffer = new wchar_t[size];
int rc = MultiByteToWideChar(CP_UTF8, 0, source.data(), source.length(),
buffer, size);
if (rc != 0) {
result.assign(buffer, size);
success = true;
}
delete[] buffer;
}
return success;
}
#endif // _WIN32