open_toontown_panda3d/panda/src/pgraph/Sources.pp

144 lines
4.3 KiB
ObjectPascal

#define OTHER_LIBS interrogatedb:c dconfig:c dtoolconfig:m \
dtoolutil:c dtoolbase:c dtool:m
#define LOCAL_LIBS event gsgbase gobj putil graph linmath express pandabase
#begin lib_target
#define TARGET pgraph
#define SOURCES \
billboardAttrib.h billboardAttrib.I \
binCullHandler.h binCullHandler.I \
qpcamera.h qpcamera.I \
colorAttrib.h colorAttrib.I \
colorWriteAttrib.h colorWriteAttrib.I \
config_pgraph.h \
cullBin.h cullBin.I \
cullBinAttrib.h cullBinAttrib.I \
cullBinBackToFront.h cullBinBackToFront.I \
cullBinManager.h cullBinManager.I \
cullBinUnsorted.h cullBinUnsorted.I \
cullFaceAttrib.h cullFaceAttrib.I \
cullHandler.h cullHandler.I \
cullResult.h cullResult.I \
qpcullTraverser.h qpcullTraverser.I \
cullTraverserData.h cullTraverserData.I \
cullableObject.h cullableObject.I \
decalAttrib.h decalAttrib.I \
depthTestAttrib.h depthTestAttrib.I \
depthWriteAttrib.h depthWriteAttrib.I \
drawCullHandler.h drawCullHandler.I \
qpgeomNode.h qpgeomNode.I \
qplensNode.h qplensNode.I \
qplodNode.h qplodNode.I \
materialAttrib.h materialAttrib.I \
nodeChain.h nodeChain.I \
nodeChainComponent.h nodeChainComponent.I \
pandaNode.h pandaNode.I \
renderAttrib.h renderAttrib.I \
renderState.h renderState.I \
selectiveChildNode.h selectiveChildNode.I \
qpsequenceNode.h qpsequenceNode.I \
textureApplyAttrib.h textureApplyAttrib.I \
textureAttrib.h textureAttrib.I \
transformState.h transformState.I \
transparencyAttrib.h transparencyAttrib.I
#define COMBINED_SOURCES $[TARGET]_composite1.cxx $[TARGET]_composite2.cxx
#define INCLUDED_SOURCES \
billboardAttrib.cxx \
binCullHandler.cxx \
qpcamera.cxx \
colorAttrib.cxx \
colorWriteAttrib.cxx \
config_pgraph.cxx \
cullBin.cxx \
cullBinAttrib.cxx \
cullBinBackToFront.cxx \
cullBinManager.cxx \
cullBinUnsorted.cxx \
cullFaceAttrib.cxx \
cullHandler.cxx \
cullResult.cxx \
qpcullTraverser.cxx \
cullTraverserData.cxx \
cullableObject.cxx \
decalAttrib.cxx \
depthTestAttrib.cxx \
depthWriteAttrib.cxx \
drawCullHandler.cxx \
qpgeomNode.cxx \
qplensNode.cxx \
qplodNode.cxx \
materialAttrib.cxx \
nodeChain.cxx \
nodeChainComponent.cxx \
pandaNode.cxx \
renderAttrib.cxx \
renderState.cxx \
selectiveChildNode.cxx \
qpsequenceNode.cxx \
textureApplyAttrib.cxx \
textureAttrib.cxx \
transformState.cxx \
transparencyAttrib.cxx
#if $[DONT_COMBINE_PGRAPH]
#define SOURCES $[SOURCES] $[INCLUDED_SOURCES]
#define INCLUDED_SOURCES
#define COMBINED_SOURCES
#endif
#define INSTALL_HEADERS \
billboardAttrib.h billboardAttrib.I \
binCullHandler.h binCullHandler.I \
qpcamera.h qpcamera.I \
colorAttrib.h colorAttrib.I \
colorWriteAttrib.h colorWriteAttrib.I \
config_pgraph.h \
cullBin.h cullBin.I \
cullBinAttrib.h cullBinAttrib.I \
cullBinBackToFront.h cullBinBackToFront.I \
cullBinManager.h cullBinManager.I \
cullBinUnsorted.h cullBinUnsorted.I \
cullFaceAttrib.h cullFaceAttrib.I \
cullHandler.h cullHandler.I \
cullResult.h cullResult.I \
qpcullTraverser.h qpcullTraverser.I \
cullTraverserData.h cullTraverserData.I \
cullableObject.h cullableObject.I \
decalAttrib.h decalAttrib.I \
depthTestAttrib.h depthTestAttrib.I \
depthWriteAttrib.h depthWriteAttrib.I \
drawCullHandler.h drawCullHandler.I \
qpgeomNode.h qpgeomNode.I \
qplensNode.h qplensNode.I \
qplodNode.h qplodNode.I \
materialAttrib.h materialAttrib.I \
nodeChain.h nodeChain.I \
nodeChainComponent.h nodeChainComponent.I \
pandaNode.h pandaNode.I \
renderAttrib.h renderAttrib.I \
renderState.h renderState.I \
selectiveChildNode.h selectiveChildNode.I \
qpsequenceNode.h qpsequenceNode.I \
textureApplyAttrib.h textureApplyAttrib.I \
textureAttrib.h textureAttrib.I \
transformState.h transformState.I \
transparencyAttrib.h transparencyAttrib.I
#define IGATESCAN all
#end lib_target
#begin test_bin_target
#define TARGET test_pgraph
#define SOURCES \
test_pgraph.cxx
#define LOCAL_LIBS $[LOCAL_LIBS] pgraph
#define OTHER_LIBS $[OTHER_LIBS] pystub
#end test_bin_target