67 lines
2.3 KiB
Plaintext
67 lines
2.3 KiB
Plaintext
// Filename: animBundleNode.I
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// Created by: drose (06Mar02)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://etc.cmu.edu/panda3d/docs/license/ .
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//
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// To contact the maintainers of this program write to
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// panda3d-general@lists.sourceforge.net .
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//
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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// Function: AnimBundleNode::Constructor
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// Access: Public
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// Description: The AnimBundle and its node should be constructed
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// together. Generally, the derived classes of
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// AnimBundleNode will automatically create a AnimBundle
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// of the appropriate type, and pass it up to this
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// constructor.
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////////////////////////////////////////////////////////////////////
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INLINE AnimBundleNode::
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AnimBundleNode(const string &name, AnimBundle *bundle) :
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PandaNode(name),
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_bundle(bundle)
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{
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}
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////////////////////////////////////////////////////////////////////
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// Function: AnimBundleNode::Default Constructor
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// Access: Protected
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// Description: For internal use only.
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////////////////////////////////////////////////////////////////////
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INLINE AnimBundleNode::
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AnimBundleNode() : PandaNode("") {
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}
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////////////////////////////////////////////////////////////////////
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// Function: AnimBundleNode::Copy Constructor
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// Access: Protected
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// Description: Use make_copy() or copy_subgraph() to copy one of
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// these.
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////////////////////////////////////////////////////////////////////
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INLINE AnimBundleNode::
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AnimBundleNode(const AnimBundleNode ©) :
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PandaNode(copy),
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_bundle(copy._bundle)
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{
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}
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////////////////////////////////////////////////////////////////////
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// Function: AnimBundleNode::get_bundle
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE AnimBundle *AnimBundleNode::
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get_bundle() const {
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return _bundle;
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}
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