open_toontown_panda3d/panda/src/chan/movingPartBase.h

95 lines
2.9 KiB
C++

// Filename: movingPartBase.h
// Created by: drose (22Feb99)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
#ifndef MOVINGPARTBASE_H
#define MOVINGPARTBASE_H
#include "pandabase.h"
#include "partGroup.h"
#include "partBundle.h"
#include "animChannelBase.h"
////////////////////////////////////////////////////////////////////
// Class : MovingPartBase
// Description : This is the base class for a single animatable piece
// that may be bound to one channel (or more, if
// blending is in effect). It corresponds to, for
// instance, a single joint or slider of a character.
//
// MovingPartBase does not have a particular value type.
// See the derived template class, MovingPart, for this.
////////////////////////////////////////////////////////////////////
class EXPCL_PANDA MovingPartBase : public PartGroup {
protected:
INLINE MovingPartBase(const MovingPartBase &copy);
public:
MovingPartBase(PartGroup *parent, const string &name);
virtual TypeHandle get_value_type() const=0;
virtual AnimChannelBase *make_initial_channel() const=0;
virtual void write(ostream &out, int indent_level) const;
virtual void write_with_value(ostream &out, int indent_level) const;
virtual void output_value(ostream &out) const=0;
virtual bool do_update(PartBundle *root, PartGroup *parent,
bool parent_changed, bool anim_changed);
virtual void get_blend_value(const PartBundle *root)=0;
virtual bool update_internals(PartGroup *parent, bool self_changed,
bool parent_changed);
protected:
MovingPartBase(void);
virtual void pick_channel_index(plist<int> &holes, int &next) const;
virtual void bind_hierarchy(AnimGroup *anim, int channel_index);
typedef pvector< PT(AnimChannelBase) > Channels;
Channels _channels;
public:
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
PUBLISHED:
static TypeHandle get_class_type() {
return _type_handle;
}
public:
static void init_type() {
PartGroup::init_type();
register_type(_type_handle, "MovingPartBase",
PartGroup::get_class_type());
}
private:
static TypeHandle _type_handle;
};
#include "movingPartBase.I"
#endif