95 lines
2.9 KiB
C++
95 lines
2.9 KiB
C++
// Filename: movingPartBase.h
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// Created by: drose (22Feb99)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://etc.cmu.edu/panda3d/docs/license/ .
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//
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// To contact the maintainers of this program write to
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// panda3d-general@lists.sourceforge.net .
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//
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////////////////////////////////////////////////////////////////////
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#ifndef MOVINGPARTBASE_H
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#define MOVINGPARTBASE_H
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#include "pandabase.h"
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#include "partGroup.h"
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#include "partBundle.h"
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#include "animChannelBase.h"
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////////////////////////////////////////////////////////////////////
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// Class : MovingPartBase
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// Description : This is the base class for a single animatable piece
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// that may be bound to one channel (or more, if
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// blending is in effect). It corresponds to, for
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// instance, a single joint or slider of a character.
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//
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// MovingPartBase does not have a particular value type.
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// See the derived template class, MovingPart, for this.
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////////////////////////////////////////////////////////////////////
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class EXPCL_PANDA MovingPartBase : public PartGroup {
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protected:
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INLINE MovingPartBase(const MovingPartBase ©);
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public:
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MovingPartBase(PartGroup *parent, const string &name);
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virtual TypeHandle get_value_type() const=0;
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virtual AnimChannelBase *make_initial_channel() const=0;
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virtual void write(ostream &out, int indent_level) const;
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virtual void write_with_value(ostream &out, int indent_level) const;
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virtual void output_value(ostream &out) const=0;
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virtual bool do_update(PartBundle *root, PartGroup *parent,
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bool parent_changed, bool anim_changed);
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virtual void get_blend_value(const PartBundle *root)=0;
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virtual bool update_internals(PartGroup *parent, bool self_changed,
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bool parent_changed);
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protected:
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MovingPartBase(void);
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virtual void pick_channel_index(plist<int> &holes, int &next) const;
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virtual void bind_hierarchy(AnimGroup *anim, int channel_index);
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typedef pvector< PT(AnimChannelBase) > Channels;
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Channels _channels;
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public:
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virtual TypeHandle get_type() const {
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return get_class_type();
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}
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virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
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PUBLISHED:
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static TypeHandle get_class_type() {
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return _type_handle;
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}
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public:
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static void init_type() {
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PartGroup::init_type();
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register_type(_type_handle, "MovingPartBase",
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PartGroup::get_class_type());
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}
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private:
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static TypeHandle _type_handle;
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};
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#include "movingPartBase.I"
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#endif
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