62 lines
1.8 KiB
Plaintext
62 lines
1.8 KiB
Plaintext
// Filename: event.I
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// Created by: drose (15May01)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) Carnegie Mellon University. All rights reserved.
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//
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// All use of this software is subject to the terms of the revised BSD
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// license. You should have received a copy of this license along
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// with this source code in a file named "LICENSE."
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//
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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// Function: Event::set_name
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE void Event::
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set_name(const string &name) {
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_name = name;
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}
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////////////////////////////////////////////////////////////////////
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// Function: Event::clear_name
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// Access: Public
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// Description: Resets the Event's name to empty.
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////////////////////////////////////////////////////////////////////
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INLINE void Event::
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clear_name() {
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_name = "";
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}
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////////////////////////////////////////////////////////////////////
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// Function: Event::has_name
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// Access: Public
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// Description: Returns true if the Event has a nonempty name set,
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// false if the name is empty.
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////////////////////////////////////////////////////////////////////
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INLINE bool Event::
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has_name() const {
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return !_name.empty();
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}
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////////////////////////////////////////////////////////////////////
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// Function: Event::get_name
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE const string &Event::
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get_name() const {
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return _name;
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}
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INLINE ostream &operator << (ostream &out, const Event &n) {
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n.output(out);
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return out;
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}
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