open_toontown_panda3d/dtool/src/prc/configVariableManager.h

88 lines
2.7 KiB
C++

// Filename: configVariableManager.h
// Created by: drose (15Oct04)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#ifndef CONFIGVARIABLEMANAGER_H
#define CONFIGVARIABLEMANAGER_H
#include "dtoolbase.h"
#include "configFlags.h"
#include "pnotify.h"
#include "globPattern.h"
#include <vector>
#include <map>
class ConfigVariableCore;
////////////////////////////////////////////////////////////////////
// Class : ConfigVariableManager
// Description : A global object that maintains the set of
// ConfigVariables (actually, ConfigVariableCores)
// everywhere in the world, and keeps them in sorted
// order.
////////////////////////////////////////////////////////////////////
class EXPCL_DTOOLCONFIG ConfigVariableManager {
protected:
ConfigVariableManager();
~ConfigVariableManager();
PUBLISHED:
ConfigVariableCore *make_variable(const string &name);
ConfigVariableCore *make_variable_template(const string &pattern,
ConfigFlags::ValueType type,
const string &default_value,
const string &description = string(),
int flags = 0);
INLINE int get_num_variables() const;
INLINE ConfigVariableCore *get_variable(int n) const;
string get_variable_name(int n) const;
bool is_variable_used(int n) const;
void output(ostream &out) const;
void write(ostream &out) const;
void write_prc_variables(ostream &out) const;
void list_unused_variables() const;
void list_variables() const;
void list_dynamic_variables() const;
static ConfigVariableManager *get_global_ptr();
private:
void list_variable(const ConfigVariableCore *variable,
bool include_descriptions) const;
// We have to avoid pmap and pvector, due to the very low-level
// nature of this stuff.
typedef vector<ConfigVariableCore *> Variables;
Variables _variables;
typedef map<string, ConfigVariableCore *> VariablesByName;
VariablesByName _variables_by_name;
typedef map<GlobPattern, ConfigVariableCore *> VariableTemplates;
VariableTemplates _variable_templates;
static ConfigVariableManager *_global_ptr;
};
INLINE ostream &operator << (ostream &out, const ConfigVariableManager &variableMgr);
#include "configVariableManager.I"
#endif