49 lines
1.9 KiB
C++
49 lines
1.9 KiB
C++
// Filename: lrotation_src.h
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// Created by: frang, charles (23Jun00)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) Carnegie Mellon University. All rights reserved.
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//
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// All use of this software is subject to the terms of the revised BSD
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// license. You should have received a copy of this license along
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// with this source code in a file named "LICENSE."
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//
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////
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// Class : LRotation
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// Description : This is a unit quaternion representing a rotation.
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////////////////////////////////////////////////////////////////////////
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class EXPCL_PANDA_LINMATH FLOATNAME(LRotation) : public FLOATNAME(LQuaternion) {
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PUBLISHED:
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INLINE_LINMATH FLOATNAME(LRotation)();
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INLINE_LINMATH FLOATNAME(LRotation)(const FLOATNAME(LQuaternion) &);
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INLINE_LINMATH FLOATNAME(LRotation)(const FLOATNAME(LVecBase4) ©);
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INLINE_LINMATH FLOATNAME(LRotation)(FLOATTYPE, FLOATTYPE, FLOATTYPE, FLOATTYPE);
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INLINE_LINMATH FLOATNAME(LRotation)(const FLOATNAME(LVector3) &, FLOATTYPE);
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INLINE_LINMATH FLOATNAME(LRotation)(const FLOATNAME(LMatrix3) &);
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INLINE_LINMATH FLOATNAME(LRotation)(const FLOATNAME(LMatrix4) &);
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INLINE_LINMATH FLOATNAME(LRotation)(FLOATTYPE, FLOATTYPE, FLOATTYPE);
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INLINE_LINMATH FLOATNAME(LRotation) operator * (FLOATTYPE scalar) const;
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INLINE_LINMATH FLOATNAME(LRotation) operator / (FLOATTYPE scalar) const;
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INLINE_LINMATH FLOATNAME(LRotation)
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operator * (const FLOATNAME(LRotation) &other) const;
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INLINE_LINMATH FLOATNAME(LQuaternion)
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operator * (const FLOATNAME(LQuaternion) &other) const;
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public:
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static TypeHandle get_class_type() {
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return _type_handle;
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}
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static void init_type();
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private:
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static TypeHandle _type_handle;
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};
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#include "lrotation_src.I"
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