33 lines
1.2 KiB
C++
33 lines
1.2 KiB
C++
// Filename: mathNumbers.cxx
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// Created by: mike (24Sep99)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) Carnegie Mellon University. All rights reserved.
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//
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// All use of this software is subject to the terms of the revised BSD
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// license. You should have received a copy of this license along
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// with this source code in a file named "LICENSE."
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//
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////////////////////////////////////////////////////////////////////
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#include "mathNumbers.h"
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#include <math.h>
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const double MathNumbers::pi_d = 4.0 * atan(1.0);
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const double MathNumbers::ln2_d = log(2.0);
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const double MathNumbers::rad_2_deg_d = 180.0 / MathNumbers::pi_d;
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const double MathNumbers::deg_2_rad_d = MathNumbers::pi_d / 180.0;
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const float MathNumbers::pi_f = 4.0 * atan(1.0);
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const float MathNumbers::ln2_f = log(2.0);
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const float MathNumbers::rad_2_deg_f = 180.0 / MathNumbers::pi_d;
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const float MathNumbers::deg_2_rad_f = MathNumbers::pi_d / 180.0;
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const PN_stdfloat MathNumbers::pi = 4.0 * atan(1.0);
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const PN_stdfloat MathNumbers::ln2 = log(2.0);
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const PN_stdfloat MathNumbers::rad_2_deg = 180.0 / MathNumbers::pi_d;
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const PN_stdfloat MathNumbers::deg_2_rad = MathNumbers::pi_d / 180.0;
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