56 lines
1.7 KiB
C++
56 lines
1.7 KiB
C++
// Filename: cppParser.h
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// Created by: drose (19Oct99)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) Carnegie Mellon University. All rights reserved.
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//
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// All use of this software is subject to the terms of the revised BSD
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// license. You should have received a copy of this license along
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// with this source code in a file named "LICENSE."
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//
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////////////////////////////////////////////////////////////////////
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#ifndef CPPPARSER_H
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#define CPPPARSER_H
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#include "dtoolbase.h"
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#include "cppScope.h"
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#include "cppPreprocessor.h"
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#include "filename.h"
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#include <set>
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///////////////////////////////////////////////////////////////////
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// Class : CPPParser
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// Description :
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////////////////////////////////////////////////////////////////////
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class CPPParser : public CPPScope, public CPPPreprocessor {
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public:
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CPPParser();
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virtual bool is_fully_specified() const;
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bool parse_file(const Filename &filename);
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CPPExpression *parse_expr(const string &expr);
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CPPType *parse_type(const string &type);
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};
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// Normally, this variable should be left true, especially while
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// parsing. However, after parsing has finished, and you want to
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// output the results of parsing in a way that can be successfully
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// compiled by VC++, you may need to set this variable to false. It
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// controls the way typenames are written. When true, class names are
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// written 'class X', which is the way the parser expects things to
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// come, and which compiles successfully under every compiler except
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// VC++. When false, class names are written simply 'X', which is the
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// only way they'll compile under VC++.
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extern bool cppparser_output_class_keyword;
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#endif
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