75 lines
1.9 KiB
C++
75 lines
1.9 KiB
C++
// Filename: audioSound.cxx
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// Created by: skyler (June 6, 2001)
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// Prior system by: cary
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://etc.cmu.edu/panda3d/docs/license/ .
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//
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// To contact the maintainers of this program write to
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// panda3d-general@lists.sourceforge.net .
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//
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////////////////////////////////////////////////////////////////////
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#include "audioSound.h"
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TypeHandle AudioSound::_type_handle;
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////////////////////////////////////////////////////////////////////
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// Function: AudioSound::Destructor
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// Access: Published, Virtual
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// Description:
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////////////////////////////////////////////////////////////////////
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AudioSound::
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~AudioSound() {
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}
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////////////////////////////////////////////////////////////////////
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// Function: AudioSound::Constructor
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// Access: Protected
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// Description:
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////////////////////////////////////////////////////////////////////
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AudioSound::
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AudioSound() {
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// Intentionally blank.
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}
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void AudioSound::
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set_3d_attributes(float px, float py, float pz, float vx, float vy, float vz) {
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// Intentionally blank.
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}
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void AudioSound::
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get_3d_attributes(float *px, float *py, float *pz, float *vx, float *vy, float *vz) {
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// Intentionally blank.
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}
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void AudioSound::
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set_3d_min_distance(float dist) {
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// Intentionally blank.
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}
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float AudioSound::
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get_3d_min_distance() const {
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// Intentionally blank.
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return 0.0f;
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}
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void AudioSound::
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set_3d_max_distance(float dist) {
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// Intentionally blank.
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}
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float AudioSound::
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get_3d_max_distance() const {
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// Intentionally blank.
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return 0.0f;
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}
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