open_toontown_panda3d/panda/src/pgui/pgSliderBar.I

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// Filename: pgSliderBar.I
// Created by: masad (19Oct04)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////
// Function: PGSliderBar::set_notify
// Access: Published
// Description: Sets the object which will be notified when the
// PGSliderBar changes. Set this to NULL to disable
// this effect. The PGSliderBar does not retain
// ownership of the pointer; it is your responsibility
// to ensure that the notify object does not destruct.
////////////////////////////////////////////////////////////////////
INLINE void PGSliderBar::
set_notify(PGSliderBarNotify *notify) {
PGItem::set_notify(notify);
}
////////////////////////////////////////////////////////////////////
// Function: PGSliderBar::get_notify
// Access: Published
// Description: Returns the object which will be notified when the
// PGSliderBar changes, if any. Returns NULL if there
// is no such object configured.
////////////////////////////////////////////////////////////////////
INLINE PGSliderBarNotify *PGSliderBar::
get_notify() const {
return (PGSliderBarNotify *)PGItem::get_notify();
}
////////////////////////////////////////////////////////////////////
// Function: PGSliderBar::set_axis
// Access: Published
// Description: Specifies the axis of the slider bar's motion. This
// should be only one of four vectors: (1, 0, 0), (0, 0,
// 1), (-1, 0, 0), or (0, 0, -1).
//
// This specifies the vector in which the thumb moves
// when it is moving from the minimum to the maximum
// value.
//
// The axis must be parallel to one of the screen axes,
// and it must be normalized. Hence, it may only be one
// of the above four possibilities; anything else is an
// error and will result in indeterminate behavior.
//
// Normally, you should not try to set the axis
// directly.
////////////////////////////////////////////////////////////////////
INLINE void PGSliderBar::
set_axis(const LVector3f &axis) {
LightReMutexHolder holder(_lock);
_axis = axis;
_needs_remanage = true;
_needs_recompute = true;
}
////////////////////////////////////////////////////////////////////
// Function: PGSliderBar::get_axis
// Access: Published
// Description: Returns the axis of the slider bar's motion. See
// set_axis().
////////////////////////////////////////////////////////////////////
INLINE const LVector3f &PGSliderBar::
get_axis() const {
LightReMutexHolder holder(_lock);
return _axis;
}
////////////////////////////////////////////////////////////////////
// Function: PGSliderBar::set_range
// Access: Published
// Description: Sets the minimum and maxmimum value for the slider.
////////////////////////////////////////////////////////////////////
INLINE void PGSliderBar::
set_range(float min_value, float max_value) {
LightReMutexHolder holder(_lock);
nassertv(min_value != max_value);
_min_value = min_value;
_max_value = max_value;
_needs_recompute = true;
if (has_notify()) {
get_notify()->slider_bar_set_range(this);
}
}
////////////////////////////////////////////////////////////////////
// Function: PGSliderBar::get_min_value
// Access: Published
// Description: Returns the value when the slider is all the way to
// the left.
////////////////////////////////////////////////////////////////////
INLINE float PGSliderBar::
get_min_value() const {
LightReMutexHolder holder(_lock);
return _min_value;
}
////////////////////////////////////////////////////////////////////
// Function: PGSliderBar::get_max_value
// Access: Published
// Description: Returns the value when the slider is all the way to
// the right.
////////////////////////////////////////////////////////////////////
INLINE float PGSliderBar::
get_max_value() const {
LightReMutexHolder holder(_lock);
return _max_value;
}
////////////////////////////////////////////////////////////////////
// Function: PGSliderBar::set_scroll_size
// Access: Published
// Description: Specifies the amount the slider will move when the
// user clicks on the left or right buttons.
////////////////////////////////////////////////////////////////////
INLINE void PGSliderBar::
set_scroll_size(float value) {
LightReMutexHolder holder(_lock);
_scroll_value = value;
_needs_recompute = true;
}
////////////////////////////////////////////////////////////////////
// Function: PGSliderBar::get_scroll_size
// Access: Published
// Description: Returns the value last set by set_scroll_size().
////////////////////////////////////////////////////////////////////
INLINE float PGSliderBar::
get_scroll_size() const {
LightReMutexHolder holder(_lock);
return _scroll_value;
}
////////////////////////////////////////////////////////////////////
// Function: PGSliderBar::set_page_size
// Access: Published
// Description: Specifies the amount of data contained in a single
// page. This indicates how much the thumb will jump
// when the trough is directly clicked; and if
// resize_thumb is true, it also controls the visible
// size of the thumb button.
////////////////////////////////////////////////////////////////////
INLINE void PGSliderBar::
set_page_size(float value) {
LightReMutexHolder holder(_lock);
_page_value = value;
_needs_recompute = true;
}
////////////////////////////////////////////////////////////////////
// Function: PGSliderBar::get_page_size
// Access: Published
// Description: Returns the value last set by set_page_size().
////////////////////////////////////////////////////////////////////
INLINE float PGSliderBar::
get_page_size() const {
LightReMutexHolder holder(_lock);
return _page_value;
}
////////////////////////////////////////////////////////////////////
// Function: PGSliderBar::set_value
// Access: Published
// Description: Sets the current value of the slider
// programmatically. This should range between
// get_min_value() and get_max_value().
////////////////////////////////////////////////////////////////////
INLINE void PGSliderBar::
set_value(float value) {
LightReMutexHolder holder(_lock);
set_ratio((value - _min_value) / (_max_value - _min_value));
}
////////////////////////////////////////////////////////////////////
// Function: PGSliderBar::get_value
// Access: Published
// Description: Returns the current value of the slider.
////////////////////////////////////////////////////////////////////
INLINE float PGSliderBar::
get_value() const {
LightReMutexHolder holder(_lock);
return get_ratio() * (_max_value - _min_value) + _min_value;
}
////////////////////////////////////////////////////////////////////
// Function: PGSliderBar::set_ratio
// Access: Published
// Description: Sets the current value of the slider, expressed in
// the range 0 .. 1.
////////////////////////////////////////////////////////////////////
INLINE void PGSliderBar::
set_ratio(float ratio) {
LightReMutexHolder holder(_lock);
if (!is_button_down()) {
internal_set_ratio(ratio);
}
}
////////////////////////////////////////////////////////////////////
// Function: PGSliderBar::get_ratio
// Access: Published
// Description: Returns the current value of the slider, expressed in
// the range 0 .. 1.
////////////////////////////////////////////////////////////////////
INLINE float PGSliderBar::
get_ratio() const {
LightReMutexHolder holder(_lock);
return _ratio;
}
////////////////////////////////////////////////////////////////////
// Function: PGSliderBar::is_button_down
// Access: Published
// Description: Returns true if the user is currently holding down
// the mouse button to manipulate the slider. When
// true, calls to set_ratio() or set_value() will have
// no effect.
////////////////////////////////////////////////////////////////////
INLINE bool PGSliderBar::
is_button_down() const {
LightReMutexHolder holder(_lock);
return _dragging || _mouse_button_page ||
(_scroll_button_held != (PGItem *)NULL);
}
////////////////////////////////////////////////////////////////////
// Function: PGSliderBar::set_resize_thumb
// Access: Published
// Description: Sets the resize_thumb flag. When this is true, the
// thumb button's frame will be adjusted so that its
// width visually represents the page size. When this
// is false, the thumb button will be left alone.
////////////////////////////////////////////////////////////////////
INLINE void PGSliderBar::
set_resize_thumb(bool resize_thumb) {
LightReMutexHolder holder(_lock);
_resize_thumb = resize_thumb;
_needs_recompute = true;
}
////////////////////////////////////////////////////////////////////
// Function: PGSliderBar::get_resize_thumb
// Access: Published
// Description: Returns the resize_thumb flag. See
// set_resize_thumb().
////////////////////////////////////////////////////////////////////
INLINE bool PGSliderBar::
get_resize_thumb() const {
LightReMutexHolder holder(_lock);
return _resize_thumb;
}
////////////////////////////////////////////////////////////////////
// Function: PGSliderBar::set_manage_pieces
// Access: Published
// Description: Sets the manage_pieces flag. When this is true, the
// sub-pieces of the slider bar--that is, the thumb, and
// the left and right scroll buttons--are automatically
// positioned and/or resized when the slider bar's
// overall frame is changed.
////////////////////////////////////////////////////////////////////
INLINE void PGSliderBar::
set_manage_pieces(bool manage_pieces) {
LightReMutexHolder holder(_lock);
_manage_pieces = manage_pieces;
_needs_remanage = true;
_needs_recompute = true;
}
////////////////////////////////////////////////////////////////////
// Function: PGSliderBar::get_manage_pieces
// Access: Published
// Description: Returns the manage_pieces flag. See
// set_manage_pieces().
////////////////////////////////////////////////////////////////////
INLINE bool PGSliderBar::
get_manage_pieces() const {
LightReMutexHolder holder(_lock);
return _manage_pieces;
}
////////////////////////////////////////////////////////////////////
// Function: PGSliderBar::set_thumb_button
// Access: Published
// Description: Sets the PGButton object that will serve as the thumb
// for this slider. This button visually represents the
// position of the slider, and can be dragged left and
// right by the user.
//
// It is the responsibility of the caller to ensure that
// the button object is parented to the PGSliderBar
// node.
////////////////////////////////////////////////////////////////////
INLINE void PGSliderBar::
set_thumb_button(PGButton *thumb_button) {
LightReMutexHolder holder(_lock);
if (_thumb_button != (PGButton *)NULL) {
_thumb_button->set_notify(NULL);
}
_thumb_button = thumb_button;
if (_thumb_button != (PGButton *)NULL) {
_thumb_button->set_notify(this);
}
_needs_remanage = true;
_needs_recompute = true;
}
////////////////////////////////////////////////////////////////////
// Function: PGSliderBar::clear_thumb_button
// Access: Published
// Description: Removes the thumb button object from control of the
// frame. It is your responsibility to actually remove
// or hide the button itself.
////////////////////////////////////////////////////////////////////
INLINE void PGSliderBar::
clear_thumb_button() {
set_thumb_button(NULL);
}
////////////////////////////////////////////////////////////////////
// Function: PGSliderBar::get_thumb_button
// Access: Published
// Description: Returns the PGButton that serves as the thumb for
// this slider, or NULL if it is not set.
////////////////////////////////////////////////////////////////////
INLINE PGButton *PGSliderBar::
get_thumb_button() const {
LightReMutexHolder holder(_lock);
return _thumb_button;
}
////////////////////////////////////////////////////////////////////
// Function: PGSliderBar::set_left_button
// Access: Published
// Description: Sets the PGButton object that will serve as the left
// scroll button for this slider. This button is
// optional; if present, the user can click on it to
// move scroll_size units at a time to the left.
//
// It is the responsibility of the caller to ensure that
// the button object is parented to the PGSliderBar
// node.
////////////////////////////////////////////////////////////////////
INLINE void PGSliderBar::
set_left_button(PGButton *left_button) {
LightReMutexHolder holder(_lock);
if (_left_button != (PGButton *)NULL) {
_left_button->set_notify(NULL);
}
_left_button = left_button;
if (_left_button != (PGButton *)NULL) {
_left_button->set_notify(this);
}
_needs_remanage = true;
_needs_recompute = true;
}
////////////////////////////////////////////////////////////////////
// Function: PGSliderBar::clear_left_button
// Access: Published
// Description: Removes the left button object from control of the
// frame. It is your responsibility to actually remove
// or hide the button itself.
////////////////////////////////////////////////////////////////////
INLINE void PGSliderBar::
clear_left_button() {
set_left_button(NULL);
}
////////////////////////////////////////////////////////////////////
// Function: PGSliderBar::get_left_button
// Access: Published
// Description: Returns the PGButton that serves as the left scroll
// button for this slider, if any, or NULL if it is not
// set.
////////////////////////////////////////////////////////////////////
INLINE PGButton *PGSliderBar::
get_left_button() const {
LightReMutexHolder holder(_lock);
return _left_button;
}
////////////////////////////////////////////////////////////////////
// Function: PGSliderBar::set_right_button
// Access: Published
// Description: Sets the PGButton object that will serve as the right
// scroll button for this slider. This button is
// optional; if present, the user can click on it to
// move scroll_size units at a time to the right.
//
// It is the responsibility of the caller to ensure that
// the button object is parented to the PGSliderBar
// node.
////////////////////////////////////////////////////////////////////
INLINE void PGSliderBar::
set_right_button(PGButton *right_button) {
LightReMutexHolder holder(_lock);
if (_right_button != (PGButton *)NULL) {
_right_button->set_notify(NULL);
}
_right_button = right_button;
if (_right_button != (PGButton *)NULL) {
_right_button->set_notify(this);
}
_needs_remanage = true;
_needs_recompute = true;
}
////////////////////////////////////////////////////////////////////
// Function: PGSliderBar::clear_right_button
// Access: Published
// Description: Removes the right button object from control of the
// frame. It is your responsibility to actually remove
// or hide the button itself.
////////////////////////////////////////////////////////////////////
INLINE void PGSliderBar::
clear_right_button() {
set_right_button(NULL);
}
////////////////////////////////////////////////////////////////////
// Function: PGSliderBar::get_right_button
// Access: Published
// Description: Returns the PGButton that serves as the right scroll
// button for this slider, if any, or NULL if it is not
// set.
////////////////////////////////////////////////////////////////////
INLINE PGButton *PGSliderBar::
get_right_button() const {
LightReMutexHolder holder(_lock);
return _right_button;
}
////////////////////////////////////////////////////////////////////
// Function: PGSliderBar::get_adjust_prefix
// Access: Published, Static
// Description: Returns the prefix that is used to define the adjust
// event for all PGSliderBars. The adjust event is the
// concatenation of this string followed by get_id().
////////////////////////////////////////////////////////////////////
INLINE string PGSliderBar::
get_adjust_prefix() {
return "adjust-";
}
////////////////////////////////////////////////////////////////////
// Function: PGSliderBar::get_adjust_event
// Access: Published
// Description: Returns the event name that will be thrown when the
// slider bar value is adjusted by the user or
// programmatically.
////////////////////////////////////////////////////////////////////
INLINE string PGSliderBar::
get_adjust_event() const {
LightReMutexHolder holder(_lock);
return get_adjust_prefix() + get_id();
}
////////////////////////////////////////////////////////////////////
// Function: PGSliderBar::internal_set_ratio
// Access: Private
// Description: Sets the current value of the slider, expressed in
// the range 0 .. 1, without checking whether the user
// is currently manipulating the slider.
////////////////////////////////////////////////////////////////////
INLINE void PGSliderBar::
internal_set_ratio(float ratio) {
_ratio = max(min(ratio, 1.0f), 0.0f);
_needs_reposition = true;
adjust();
}