open_toontown_panda3d/panda/src/putil/loaderOptions.h

83 lines
2.7 KiB
C++

// Filename: loaderOptions.h
// Created by: drose (05Oct05)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#ifndef LOADEROPTIONS_H
#define LOADEROPTIONS_H
#include "pandabase.h"
////////////////////////////////////////////////////////////////////
// Class : LoaderOptions
// Description : Specifies parameters that may be passed to the
// loader.
////////////////////////////////////////////////////////////////////
class EXPCL_PANDA_PUTIL LoaderOptions {
PUBLISHED:
// Flags for loading model files.
enum LoaderFlags {
LF_search = 0x0001,
LF_report_errors = 0x0002,
LF_convert_skeleton = 0x0004,
LF_convert_channels = 0x0008,
LF_convert_anim = 0x000c, // skeleton + channels
LF_no_disk_cache = 0x0010, // disallow BamCache
LF_no_ram_cache = 0x0020, // disallow ModelPool
LF_no_cache = 0x0030, // no_disk + no_ram
LF_cache_only = 0x0040, // fail if not in cache
LF_allow_instance = 0x0080, // returned pointer might be shared
};
// Flags for loading texture files.
enum TextureFlags {
TF_preload = 0x0004, // Texture will have RAM image
TF_preload_simple = 0x0008, // Texture will have simple RAM image
TF_allow_1d = 0x0010, // If texture is Nx1, make a 1-d texture
TF_generate_mipmaps = 0x0020, // Consider generating mipmaps
TF_multiview = 0x0040, // Load a multiview texture in pages
};
LoaderOptions(int flags = LF_search | LF_report_errors);
INLINE LoaderOptions(int flags, int texture_flags);
INLINE LoaderOptions(const LoaderOptions &copy);
INLINE void operator = (const LoaderOptions &copy);
INLINE void set_flags(int flags);
INLINE int get_flags() const;
INLINE void set_texture_flags(int flags);
INLINE int get_texture_flags() const;
INLINE void set_texture_num_views(int num_views);
INLINE int get_texture_num_views() const;
void output(ostream &out) const;
private:
void write_flag(ostream &out, string &sep,
const string &flag_name, int flag) const;
void write_texture_flag(ostream &out, string &sep,
const string &flag_name, int flag) const;
int _flags;
int _texture_flags;
int _texture_num_views;
};
INLINE ostream &operator << (ostream &out, const LoaderOptions &opts) {
opts.output(out);
return out;
}
#include "loaderOptions.I"
#endif