open_toontown_panda3d/panda/src/pgraph/sceneGraphReducer.I

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// Filename: sceneGraphReducer.I
// Created by: drose (14Mar02)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////
// Function: SceneGraphReducer::Constructor
// Access: Published
// Description:
////////////////////////////////////////////////////////////////////
INLINE SceneGraphReducer::
SceneGraphReducer() {
}
////////////////////////////////////////////////////////////////////
// Function: SceneGraphReducer::Destructor
// Access: Published
// Description:
////////////////////////////////////////////////////////////////////
INLINE SceneGraphReducer::
~SceneGraphReducer() {
}
////////////////////////////////////////////////////////////////////
// Function: SceneGraphReducer::apply_attribs
// Access: Published
// Description: Walks the scene graph, accumulating attribs of
// the indicated types, applying them to the vertices,
// and removing them from the scene graph. This has a
// performance optimization benefit in itself, but is
// especially useful to pave the way for a call to
// flatten() and greatly improve the effectiveness of
// the flattening operation.
//
// Multiply instanced geometry is duplicated before the
// attribs are applied.
//
// Of course, this operation does make certain dynamic
// operations impossible.
////////////////////////////////////////////////////////////////////
INLINE void SceneGraphReducer::
apply_attribs(PandaNode *node, int attrib_types) {
AccumulatedAttribs attribs;
r_apply_attribs(node, attribs, attrib_types, _transformer);
}
////////////////////////////////////////////////////////////////////
// Function: SceneGraphReducer::apply_attribs
// Access: Published
// Description: This flavor of apply_attribs() can be called
// recursively from within another flatten process
// (e.g. from PandaNode::apply_attribs_to_vertices()).
// The parameters were presumably received from a parent
// SceneGraphReducer object.
////////////////////////////////////////////////////////////////////
INLINE void SceneGraphReducer::
apply_attribs(PandaNode *node, const AccumulatedAttribs &attribs,
int attrib_types, GeomTransformer &transformer) {
r_apply_attribs(node, attribs, attrib_types, transformer);
}