open_toontown_panda3d/panda/src/parametrics/nurbsCurveResult.h

74 lines
2.4 KiB
C++

// Filename: nurbsCurveResult.h
// Created by: drose (03Dec02)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
#ifndef NURBSCURVERESULT_H
#define NURBSCURVERESULT_H
#include "pandabase.h"
#include "referenceCount.h"
#include "nurbsMatrixVector.h"
////////////////////////////////////////////////////////////////////
// Class : NurbsCurveResult
// Description : The result of a NurbsCurveEvaluator. This object
// represents a curve in a particular coordinate space.
// It can return the point and/or tangent to the curve
// at any point.
//
// This is not related to NurbsCurve, ClassicNurbsCurve,
// CubicCurveseg or any of the ParametricCurve-derived
// objects in this module. It is a completely parallel
// implementation of NURBS curves, and will probably
// eventually replace the whole ParametricCurve class
// hierarchy.
////////////////////////////////////////////////////////////////////
class EXPCL_PANDA NurbsCurveResult : public ReferenceCount {
public:
NurbsCurveResult(const NurbsMatrixVector &basis, int order,
const LVecBase4f verts[], int num_vertices);
PUBLISHED:
INLINE ~NurbsCurveResult();
INLINE float get_start_t() const;
INLINE float get_end_t() const;
INLINE bool eval_point(float t, LVecBase3f &point);
INLINE bool eval_tangent(float t, LVecBase3f &tangent);
INLINE int get_num_segments() const;
void eval_segment_point(int segment, float t, LVecBase3f &point) const;
void eval_segment_tangent(int segment, float t, LVecBase3f &tangent) const;
INLINE float get_segment_t(int segment, float t) const;
private:
int find_segment(float t);
int r_find_segment(float t, int top, int bot) const;
NurbsMatrixVector _prod;
int _last_segment;
float _last_from;
float _last_to;
};
#include "nurbsCurveResult.I"
#endif