95 lines
2.6 KiB
C++
95 lines
2.6 KiB
C++
// Filename: pnmTextMaker.h
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// Created by: drose (03Apr02)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://www.panda3d.org/license.txt .
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//
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// To contact the maintainers of this program write to
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// panda3d@yahoogroups.com .
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//
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////////////////////////////////////////////////////////////////////
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#ifndef PNMTEXTMAKER_H
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#define PNMTEXTMAKER_H
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#include "pandabase.h"
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#include "pmap.h"
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#include "freetypeFont.h"
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#include "textEncoder.h"
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#include <ft2build.h>
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#include FT_FREETYPE_H
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class Filename;
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class PNMImage;
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class PNMTextGlyph;
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////////////////////////////////////////////////////////////////////
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// Class : PNMTextMaker
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// Description : This object uses the Freetype library to generate
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// text directly into an image. It is different from
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// the TextNode/DynamicTextFont interface, which use the
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// Freetype library to generate text in the scene graph,
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// to be rendered onscreen via the Panda render
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// traversal.
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////////////////////////////////////////////////////////////////////
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class EXPCL_PANDA PNMTextMaker : public FreetypeFont {
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public:
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PNMTextMaker(const Filename &font_filename, int face_index);
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PNMTextMaker(const char *font_data, int data_length, int face_index);
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~PNMTextMaker();
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enum Alignment {
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A_left,
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A_right,
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A_center,
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};
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INLINE bool is_valid() const;
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INLINE void set_align(Alignment align_type);
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INLINE Alignment get_align() const;
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INLINE void set_interior_flag(bool interior_flag);
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INLINE bool get_interior_flag() const;
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INLINE void set_fg(const Colorf &fg);
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INLINE const Colorf &get_fg() const;
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INLINE void set_interior(const Colorf &interior);
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INLINE const Colorf &get_interior() const;
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INLINE void generate_into(const string &text,
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PNMImage &dest_image, int x, int y);
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void generate_into(const wstring &text,
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PNMImage &dest_image, int x, int y);
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PNMTextGlyph *get_glyph(int character);
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private:
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void initialize();
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PNMTextGlyph *make_glyph(int glyph_index);
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void empty_cache();
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bool _is_valid;
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typedef pmap<int, PNMTextGlyph *> Glyphs;
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Glyphs _glyphs;
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Alignment _align;
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bool _interior_flag;
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Colorf _fg;
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Colorf _interior;
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};
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#include "pnmTextMaker.I"
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#endif
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