open_toontown_panda3d/panda/src/gui/guiLabel.h

45 lines
969 B
C++

// Filename: guiLabel.h
// Created by: cary (26Oct00)
//
////////////////////////////////////////////////////////////////////
#ifndef __GUILABEL_H__
#define __GUILABEL_H__
#include "config_gui.h"
#include <pandabase.h>
#include <node.h>
#include <pt_Node.h>
#include <renderRelation.h>
// label-ish behavior for GUI objects (labels, buttons, rollovers)
class GuiManager;
class EXPCL_PANDA GuiLabel {
private:
enum LabelType { NONE, SIMPLE_TEXTURE, SIMPLE_TEXT };
LabelType _type;
PT_Node _geom;
RenderRelation* _arc;
INLINE Node* get_geometry(void) const;
INLINE void set_arc(RenderRelation*);
INLINE RenderRelation* get_arc(void) const;
friend GuiManager;
public:
INLINE GuiLabel(void);
virtual ~GuiLabel(void);
static GuiLabel* make_simple_texture_label(void);
static GuiLabel* make_simple_text_label(const string&, Node*);
void get_extents(float&, float&, float&, float&);
};
#include "guiLabel.I"
#endif /* __GUILABEL_H__ */