open_toontown_panda3d/panda
rdb 93a3e7e699 Changes to make ColorAttrib behavior more consistent:
- T_off now actually properly disables vertex colours
- T_vertex is now the default, to preserve the previous behaviour
- ShaderGenerator behavior is now the same as in the FFP
- tests are updated to verify new behavior
- tests now properly use vertex colours, previously they accidentally only used flat colors
- With color-scale-via-lighting off and no color scale, color is no longer munged
- p3d_Color in GLSL shaders is now properly set to white instead of black with T_off mode
- In DX9 shaders will now sample white color for absent or disabled vertex color

Fixes #401
Also see #371
2018-10-08 22:09:22 +02:00
..
metalibs general: Don't require BUILDING_* for static builds 2018-08-31 23:54:32 -06:00
src Changes to make ColorAttrib behavior more consistent: 2018-10-08 22:09:22 +02:00