open_toontown_panda3d/panda/src/physics/linearSourceForce.cxx

87 lines
1.8 KiB
C++

/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file linearSourceForce.cxx
* @author charles
* @date 2000-06-21
*/
#include "linearSourceForce.h"
TypeHandle LinearSourceForce::_type_handle;
/**
* Simple constructor
*/
LinearSourceForce::
LinearSourceForce(const LPoint3& p, FalloffType f, PN_stdfloat r, PN_stdfloat a,
bool mass) :
LinearDistanceForce(p, f, r, a, mass) {
}
/**
* Simple constructor
*/
LinearSourceForce::
LinearSourceForce() :
LinearDistanceForce(LPoint3(0.0f, 0.0f, 0.0f), FT_ONE_OVER_R_SQUARED,
1.0f, 1.0f, true) {
}
/**
* copy constructor
*/
LinearSourceForce::
LinearSourceForce(const LinearSourceForce &copy) :
LinearDistanceForce(copy) {
}
/**
* Simple destructor
*/
LinearSourceForce::
~LinearSourceForce() {
}
/**
* copier
*/
LinearForce *LinearSourceForce::
make_copy() {
return new LinearSourceForce(*this);
}
/**
* virtual force query
*/
LVector3 LinearSourceForce::
get_child_vector(const PhysicsObject *po) {
return (po->get_position() - get_force_center()) * get_scalar_term();
}
/**
* Write a string representation of this instance to <out>.
*/
void LinearSourceForce::
output(std::ostream &out) const {
#ifndef NDEBUG //[
out<<"LinearSourceForce";
#endif //] NDEBUG
}
/**
* Write a string representation of this instance to <out>.
*/
void LinearSourceForce::
write(std::ostream &out, int indent) const {
#ifndef NDEBUG //[
out.width(indent); out<<""; out<<"LinearSourceForce:\n";
LinearDistanceForce::write(out, indent+2);
#endif //] NDEBUG
}