open_toontown_panda3d/panda/src/physx/physxCcdSkeleton.cxx

67 lines
1.2 KiB
C++

/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file physxCcdSkeleton.cxx
* @author enn0x
* @date 2012-05-01
*/
#include "physxCcdSkeleton.h"
#include "physxMeshPool.h"
TypeHandle PhysxCcdSkeleton::_type_handle;
/**
*
*/
void PhysxCcdSkeleton::
link(NxCCDSkeleton *skeletonPtr) {
// Link self
PhysxManager::get_global_ptr()->_ccd_skeletons.add(this);
_ptr = skeletonPtr;
_error_type = ET_ok;
}
/**
*
*/
void PhysxCcdSkeleton::
unlink() {
// Unlink self
_error_type = ET_released;
PhysxManager::get_global_ptr()->_ccd_skeletons.remove(this);
}
/**
*
*/
void PhysxCcdSkeleton::
release() {
nassertv(_error_type == ET_ok);
unlink();
NxGetPhysicsSDK()->releaseCCDSkeleton(*_ptr);
_ptr = nullptr;
// TODO PhysxMeshPool::release_ccd_skeleton(this);
}
/**
* Returns the reference count for shared meshes.
*/
unsigned int PhysxCcdSkeleton::
get_reference_count() const {
nassertr(_error_type == ET_ok, 0);
return _ptr->getReferenceCount();
}