open_toontown_panda3d/panda/src/physx/physxMeshPool.h

74 lines
2.1 KiB
C++

/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file physxMeshPool.h
* @author enn0x
* @date 2009-10-14
*/
#ifndef PHYSXMESHPOOL_H
#define PHYSXMESHPOOL_H
#include "pandabase.h"
#include "pointerTo.h"
#include "pnotify.h"
#include "pmap.h"
#include "filename.h"
#include "physx_includes.h"
class PhysxConvexMesh;
class PhysxTriangleMesh;
class PhysxClothMesh;
class PhysxSoftBodyMesh;
/**
* This class unifies all references to the same filename, so that multiple
* attempts to load the same mesh will return the same pointer. The mesh
* filename is automatically resolved before an attempt to load the mesh is
* made.
*/
class EXPCL_PANDAPHYSX PhysxMeshPool {
PUBLISHED:
INLINE PhysxMeshPool();
INLINE ~PhysxMeshPool();
static PhysxConvexMesh *load_convex_mesh(const Filename &filename);
static PhysxTriangleMesh *load_triangle_mesh(const Filename &filename);
static PhysxClothMesh *load_cloth_mesh(const Filename &filename);
static PhysxSoftBodyMesh *load_soft_body_mesh(const Filename &filename);
static bool release_convex_mesh(PhysxConvexMesh *mesh);
static bool release_triangle_mesh(PhysxTriangleMesh *mesh);
static bool release_cloth_mesh(PhysxClothMesh *mesh);
static bool release_soft_body_mesh(PhysxSoftBodyMesh *mesh);
static void list_contents();
static void list_contents(std::ostream &out);
private:
static bool check_filename(const Filename &fn);
typedef pmap<Filename, PT(PhysxConvexMesh)> ConvexMeshes;
static ConvexMeshes _convex_meshes;
typedef pmap<Filename, PT(PhysxTriangleMesh)> TriangleMeshes;
static TriangleMeshes _triangle_meshes;
typedef pmap<Filename, PT(PhysxClothMesh)> ClothMeshes;
static ClothMeshes _cloth_meshes;
typedef pmap<Filename, PT(PhysxSoftBodyMesh)> SoftbodyMeshes;
static SoftbodyMeshes _softbody_meshes;
};
#include "physxMeshPool.I"
#endif // PHYSXMESHPOOL_H