open_toontown_panda3d/panda/src/pgraph/shaderGeneratorBase.cxx

57 lines
1.9 KiB
C++

// Filename: shaderGeneratorBase.cxx
// Created by: drose (05Nov08)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#include "shaderGeneratorBase.h"
TypeHandle ShaderGeneratorBase::_type_handle;
PT(ShaderGeneratorBase) ShaderGeneratorBase::_default_generator;
////////////////////////////////////////////////////////////////////
// Function: ShaderGeneratorBase::Constructor
// Access: Protected
// Description:
////////////////////////////////////////////////////////////////////
ShaderGeneratorBase::
ShaderGeneratorBase() {
}
////////////////////////////////////////////////////////////////////
// Function: ShaderGeneratorBase::Destructor
// Access: Published, Virtual
// Description:
////////////////////////////////////////////////////////////////////
ShaderGeneratorBase::
~ShaderGeneratorBase() {
}
////////////////////////////////////////////////////////////////////
// Function: ShaderGeneratorBase::get_default
// Access: Published, Static
// Description: Get a pointer to the default shader generator.
////////////////////////////////////////////////////////////////////
ShaderGeneratorBase *ShaderGeneratorBase::
get_default() {
return _default_generator;
}
////////////////////////////////////////////////////////////////////
// Function: ShaderGeneratorBase::set_default
// Access: Published, Static
// Description: Set the default shader generator.
////////////////////////////////////////////////////////////////////
void ShaderGeneratorBase::
set_default(ShaderGeneratorBase *generator) {
_default_generator = generator;
}