116 lines
3.7 KiB
C++
116 lines
3.7 KiB
C++
// Filename: lightNode.cxx
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// Created by: drose (26Mar02)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://www.panda3d.org/license.txt .
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//
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// To contact the maintainers of this program write to
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// panda3d@yahoogroups.com .
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//
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////////////////////////////////////////////////////////////////////
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#include "lightNode.h"
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#include "bamWriter.h"
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#include "bamReader.h"
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#include "datagram.h"
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#include "datagramIterator.h"
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TypeHandle LightNode::_type_handle;
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////////////////////////////////////////////////////////////////////
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// Function: LightNode::Constructor
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// Access: Published
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// Description:
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////////////////////////////////////////////////////////////////////
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LightNode::
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LightNode(const string &name) :
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PandaNode(name)
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{
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}
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////////////////////////////////////////////////////////////////////
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// Function: LightNode::Copy Constructor
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// Access: Protected
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// Description:
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////////////////////////////////////////////////////////////////////
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LightNode::
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LightNode(const LightNode ©) :
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Light(copy),
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PandaNode(copy)
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{
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}
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////////////////////////////////////////////////////////////////////
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// Function: LightNode::as_node
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// Access: Published, Virtual
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// Description: Returns the Light object upcast to a PandaNode.
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////////////////////////////////////////////////////////////////////
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PandaNode *LightNode::
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as_node() {
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return this;
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}
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////////////////////////////////////////////////////////////////////
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// Function: LightNode::as_light
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// Access: Public, Virtual
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// Description: Cross-casts the node to a Light pointer, if it is one
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// of the four kinds of Light nodes, or returns NULL if
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// it is not.
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////////////////////////////////////////////////////////////////////
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Light *LightNode::
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as_light() {
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return this;
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}
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////////////////////////////////////////////////////////////////////
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// Function: LightNode::output
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// Access: Public, Virtual
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// Description:
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////////////////////////////////////////////////////////////////////
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void LightNode::
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output(ostream &out) const {
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PandaNode::output(out);
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}
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////////////////////////////////////////////////////////////////////
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// Function: LightNode::write
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// Access: Public, Virtual
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// Description:
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////////////////////////////////////////////////////////////////////
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void LightNode::
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write(ostream &out, int indent_level) const {
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PandaNode::write(out, indent_level);
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}
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////////////////////////////////////////////////////////////////////
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// Function: LightNode::write_datagram
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// Access: Public, Virtual
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// Description: Writes the contents of this object to the datagram
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// for shipping out to a Bam file.
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////////////////////////////////////////////////////////////////////
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void LightNode::
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write_datagram(BamWriter *manager, Datagram &dg) {
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PandaNode::write_datagram(manager, dg);
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Light::write_datagram(manager, dg);
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}
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////////////////////////////////////////////////////////////////////
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// Function: LightNode::fillin
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// Access: Protected
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// Description: This internal function is called by make_from_bam to
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// read in all of the relevant data from the BamFile for
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// the new LightNode.
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////////////////////////////////////////////////////////////////////
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void LightNode::
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fillin(DatagramIterator &scan, BamReader *manager) {
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PandaNode::fillin(scan, manager);
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Light::fillin(scan, manager);
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}
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