open_toontown_panda3d/panda/src/pgraph/textureAttrib.I

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// Filename: textureAttrib.I
// Created by: drose (21Feb02)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////
// Function: TextureAttrib::Constructor
// Access: Private
// Description: Use TextureAttrib::make() to construct a new
// TextureAttrib object.
////////////////////////////////////////////////////////////////////
INLINE TextureAttrib::
TextureAttrib() {
}
////////////////////////////////////////////////////////////////////
// Function: TextureAttrib::is_off
// Access: Published
// Description: Returns true if the TextureAttrib is an 'off'
// TextureAttrib, indicating that it should disable
// texturing.
////////////////////////////////////////////////////////////////////
INLINE bool TextureAttrib::
is_off() const {
return _texture == (Texture *)NULL;
}
////////////////////////////////////////////////////////////////////
// Function: TextureAttrib::get_texture
// Access: Published
// Description: If the TextureAttrib is not an 'off' TextureAttrib,
// returns the texture that is associated. Otherwise,
// return NULL.
////////////////////////////////////////////////////////////////////
INLINE Texture *TextureAttrib::
get_texture() const {
return _texture;
}