open_toontown_panda3d/panda/src/gobj/simpleLru.h

96 lines
2.5 KiB
C++

// Filename: simpleLru.h
// Created by: drose (11May07)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#ifndef SIMPLELRU_H
#define SIMPLELRU_H
#include "pandabase.h"
#include "linkedListNode.h"
#include "namable.h"
#include "pmutex.h"
#include "mutexHolder.h"
class SimpleLruPage;
////////////////////////////////////////////////////////////////////
// Class : SimpleLru
// Description : An implementation of a very simple LRU algorithm.
////////////////////////////////////////////////////////////////////
class EXPCL_PANDA_GOBJ SimpleLru : public LinkedListNode, public Namable {
PUBLISHED:
SimpleLru(const string &name, size_t max_size);
~SimpleLru();
INLINE size_t get_total_size() const;
INLINE size_t get_max_size() const;
INLINE void set_max_size(size_t max_size);
size_t count_active_size() const;
INLINE void consider_evict();
INLINE void evict_to(size_t target_size);
INLINE void begin_epoch();
public:
static Mutex &_global_lock;
private:
void do_evict_to(size_t target_size, bool hard_evict);
bool do_validate_size();
size_t _total_size;
size_t _max_size;
SimpleLruPage *_active_marker;
friend class SimpleLruPage;
};
////////////////////////////////////////////////////////////////////
// Class : SimpleLruPage
// Description : One atomic piece that may be managed by a SimpleLru
// chain. To use this class, inherit from it and
// override evict_lru().
////////////////////////////////////////////////////////////////////
class EXPCL_PANDA_GOBJ SimpleLruPage : public LinkedListNode {
PUBLISHED:
INLINE SimpleLruPage(size_t lru_size);
INLINE SimpleLruPage(const SimpleLruPage &copy);
INLINE void operator = (const SimpleLruPage &copy);
virtual ~SimpleLruPage();
INLINE SimpleLru *get_lru() const;
void enqueue_lru(SimpleLru *lru);
INLINE void dequeue_lru();
INLINE void mark_used_lru() const;
INLINE void mark_used_lru(SimpleLru *lru);
INLINE size_t get_lru_size() const;
INLINE void set_lru_size(size_t lru_size);
virtual void evict_lru();
private:
SimpleLru *_lru;
size_t _lru_size;
friend class SimpleLru;
};
#include "simpleLru.I"
#endif