open_toontown_panda3d/panda/src/pgui/pgEntry.h

166 lines
4.4 KiB
C++

// Filename: pgEntry.h
// Created by: drose (10Jul01)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
#ifndef PGENTRY_H
#define PGENTRY_H
#include "pandabase.h"
#include "pgItem.h"
#include "textNode.h"
#include "pointerTo.h"
#include "pvector.h"
#include "clockObject.h"
////////////////////////////////////////////////////////////////////
// Class : PGEntry
// Description : This is a particular kind of PGItem that handles
// simple one-line text entries, of the sort where the
// user can type any string.
////////////////////////////////////////////////////////////////////
class EXPCL_PANDA PGEntry : public PGItem {
PUBLISHED:
PGEntry(const string &name = "");
virtual ~PGEntry();
public:
PGEntry(const PGEntry &copy);
void operator = (const PGEntry &copy);
virtual Node *make_copy() const;
virtual void draw_item(PGTop *top, GraphicsStateGuardian *gsg,
const AllAttributesWrapper &attrib);
virtual void press(const MouseWatcherParameter &param);
virtual void accept(const MouseWatcherParameter &param);
virtual void overflow(const MouseWatcherParameter &param);
PUBLISHED:
enum State {
S_focus = 0,
S_no_focus,
S_inactive
};
void setup(float width, int num_lines);
INLINE void set_text(const string &text);
INLINE const string &get_text() const;
INLINE void set_cursor_position(int position);
INLINE int get_cursor_position() const;
INLINE void set_max_chars(int max_chars);
INLINE int get_max_chars() const;
INLINE void set_max_width(float max_width);
INLINE float get_max_width() const;
INLINE void set_num_lines(int num_lines);
INLINE int get_num_lines() const;
INLINE void set_blink_rate(float blink_rate);
INLINE float get_blink_rate() const;
INLINE Node *get_cursor_def();
INLINE void clear_cursor_def();
void set_text_def(int state, TextNode *node);
TextNode *get_text_def(int state) const;
virtual void set_active(bool active);
virtual void set_focus(bool focus);
INLINE static string get_accept_prefix();
INLINE static string get_overflow_prefix();
INLINE string get_accept_event(const ButtonHandle &button) const;
INLINE string get_overflow_event() const;
private:
void slot_text_def(int state);
void update_text();
void update_cursor();
void show_hide_cursor(bool visible);
void update_state();
string _text;
int _cursor_position;
bool _cursor_stale;
bool _cursor_visible;
int _max_chars;
float _max_width;
int _num_lines;
typedef pvector< PT(TextNode) > TextDefs;
TextDefs _text_defs;
// This node is the root of the subgraph that renders both the text
// and the cursor.
PT_Node _text_render_root;
// This is the arc that is attached to the above node when the text
// is generated.
NodeRelation *_current_text_arc;
TextNode *_last_text_def;
bool _text_geom_stale;
// This is a list of each row of text in the entry, after it has
// been wordwrapped by update_text(). It's used by update_cursor()
// to compute the correct cursor position.
class WWLine {
public:
string _str;
float _left;
};
typedef pvector<WWLine> WWLines;
WWLines _ww_lines;
// This is the arc above the node that represents the cursor
// geometry. It is also attached to the above node, and is
// transformed around and/or hidden according to the cursor's
// position and blink state.
NodeRelation *_cursor_def;
double _blink_start;
double _blink_rate;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
PGItem::init_type();
register_type(_type_handle, "PGEntry",
PGItem::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
#include "pgEntry.I"
#endif