* Disable state munger, which isn't needed * Reflect updates to TextureStage properties (Fixes #178) * Also respect combine mode and rgb scale changes * Allow rehashing and clearing generated shader cache State munger is now disabled whenever any shader is applied. Panda assumes that any custom shader will apply color scale by itself. |
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| .. | ||
| config_gsgbase.cxx | ||
| config_gsgbase.h | ||
| graphicsOutputBase.I | ||
| graphicsOutputBase.cxx | ||
| graphicsOutputBase.h | ||
| graphicsStateGuardianBase.cxx | ||
| graphicsStateGuardianBase.h | ||
| p3gsgbase_composite1.cxx | ||
| test_gsgbase.cxx | ||