open_toontown_panda3d/panda/src/pgraphnodes
rdb 69b3468b2c interrogate: more improvements to seq/map wrappers
Gets rid of properties defined as both MAKE_SEQ_PROPERTY/MAKE_MAP_PROPERTY, which are just a bad idea. Instead, adds a way for map properties to define a separate "keys" interface.

Fixes: #203
2017-11-27 17:29:50 +01:00
..
ambientLight.I New file headers, new comment style 2016-02-17 17:47:48 +01:00
ambientLight.cxx New file headers, new comment style 2016-02-17 17:47:48 +01:00
ambientLight.h Mark constructors 'explicit' for which coercion makes no sense 2017-11-06 19:47:38 +01:00
callbackNode.I New file headers, new comment style 2016-02-17 17:47:48 +01:00
callbackNode.cxx New file headers, new comment style 2016-02-17 17:47:48 +01:00
callbackNode.h Mark constructors 'explicit' for which coercion makes no sense 2017-11-06 19:47:38 +01:00
computeNode.I interrogate: more improvements to seq/map wrappers 2017-11-27 17:29:50 +01:00
computeNode.cxx New file headers, new comment style 2016-02-17 17:47:48 +01:00
computeNode.h interrogate: more improvements to seq/map wrappers 2017-11-27 17:29:50 +01:00
config_pgraphnodes.cxx Add RectangleLight class 2016-12-19 23:29:42 +01:00
config_pgraphnodes.h New file headers, new comment style 2016-02-17 17:47:48 +01:00
directionalLight.I New file headers, new comment style 2016-02-17 17:47:48 +01:00
directionalLight.cxx ShaderGenerator: big overhaul, don't generate more shaders than needed 2017-07-10 21:55:27 +02:00
directionalLight.h Mark constructors 'explicit' for which coercion makes no sense 2017-11-06 19:47:38 +01:00
fadeLodNode.I New file headers, new comment style 2016-02-17 17:47:48 +01:00
fadeLodNode.cxx Big patch full of performance improvements 2017-04-03 01:41:23 +02:00
fadeLodNode.h Mark constructors 'explicit' for which coercion makes no sense 2017-11-06 19:47:38 +01:00
fadeLodNodeData.cxx New file headers, new comment style 2016-02-17 17:47:48 +01:00
fadeLodNodeData.h New file headers, new comment style 2016-02-17 17:47:48 +01:00
lightLensNode.I ShaderGenerator: big overhaul, don't generate more shaders than needed 2017-07-10 21:55:27 +02:00
lightLensNode.cxx ShaderGenerator: big overhaul, don't generate more shaders than needed 2017-07-10 21:55:27 +02:00
lightLensNode.h Mark constructors 'explicit' for which coercion makes no sense 2017-11-06 19:47:38 +01:00
lightNode.I New file headers, new comment style 2016-02-17 17:47:48 +01:00
lightNode.cxx New file headers, new comment style 2016-02-17 17:47:48 +01:00
lightNode.h Mark constructors 'explicit' for which coercion makes no sense 2017-11-06 19:47:38 +01:00
lodNode.I New file headers, new comment style 2016-02-17 17:47:48 +01:00
lodNode.cxx Big patch full of performance improvements 2017-04-03 01:41:23 +02:00
lodNode.h Mark constructors 'explicit' for which coercion makes no sense 2017-11-06 19:47:38 +01:00
lodNodeType.cxx New file headers, new comment style 2016-02-17 17:47:48 +01:00
lodNodeType.h New file headers, new comment style 2016-02-17 17:47:48 +01:00
nodeCullCallbackData.I New file headers, new comment style 2016-02-17 17:47:48 +01:00
nodeCullCallbackData.cxx Big patch full of performance improvements 2017-04-03 01:41:23 +02:00
nodeCullCallbackData.h New file headers, new comment style 2016-02-17 17:47:48 +01:00
p3pgraphnodes_composite1.cxx Add SphereLight class 2016-04-16 12:30:07 +02:00
p3pgraphnodes_composite2.cxx Add RectangleLight class 2016-12-19 23:29:42 +01:00
pointLight.I Bam 6.41: lenses and light changes, add max_distance 2016-03-02 17:54:49 +01:00
pointLight.cxx ShaderGenerator: big overhaul, don't generate more shaders than needed 2017-07-10 21:55:27 +02:00
pointLight.h Mark constructors 'explicit' for which coercion makes no sense 2017-11-06 19:47:38 +01:00
rectangleLight.I Add RectangleLight class 2016-12-19 23:29:42 +01:00
rectangleLight.cxx Add RectangleLight class 2016-12-19 23:29:42 +01:00
rectangleLight.h Mark constructors 'explicit' for which coercion makes no sense 2017-11-06 19:47:38 +01:00
sceneGraphAnalyzer.I New file headers, new comment style 2016-02-17 17:47:48 +01:00
sceneGraphAnalyzer.cxx New file headers, new comment style 2016-02-17 17:47:48 +01:00
sceneGraphAnalyzer.h New file headers, new comment style 2016-02-17 17:47:48 +01:00
selectiveChildNode.I New file headers, new comment style 2016-02-17 17:47:48 +01:00
selectiveChildNode.cxx New file headers, new comment style 2016-02-17 17:47:48 +01:00
selectiveChildNode.h Mark constructors 'explicit' for which coercion makes no sense 2017-11-06 19:47:38 +01:00
sequenceNode.I New file headers, new comment style 2016-02-17 17:47:48 +01:00
sequenceNode.cxx New file headers, new comment style 2016-02-17 17:47:48 +01:00
sequenceNode.h Mark constructors 'explicit' for which coercion makes no sense 2017-11-06 19:47:38 +01:00
shaderGenerator.I New file headers, new comment style 2016-02-17 17:47:48 +01:00
shaderGenerator.cxx ShaderGenerator: make colorscale/texture blending match FFP better 2017-11-16 15:58:13 +01:00
shaderGenerator.h ShaderGenerator: make colorscale/texture blending match FFP better 2017-11-16 15:58:13 +01:00
sphereLight.I Add SphereLight class 2016-04-16 12:30:07 +02:00
sphereLight.cxx Add SphereLight class 2016-04-16 12:30:07 +02:00
sphereLight.h Mark constructors 'explicit' for which coercion makes no sense 2017-11-06 19:47:38 +01:00
spotlight.I Bam 6.41: lenses and light changes, add max_distance 2016-03-02 17:54:49 +01:00
spotlight.cxx ShaderGenerator: big overhaul, don't generate more shaders than needed 2017-07-10 21:55:27 +02:00
spotlight.h ShaderGenerator: big overhaul, don't generate more shaders than needed 2017-07-10 21:55:27 +02:00
switchNode.I New file headers, new comment style 2016-02-17 17:47:48 +01:00
switchNode.cxx New file headers, new comment style 2016-02-17 17:47:48 +01:00
switchNode.h Mark constructors 'explicit' for which coercion makes no sense 2017-11-06 19:47:38 +01:00
uvScrollNode.I New file headers, new comment style 2016-02-17 17:47:48 +01:00
uvScrollNode.cxx Introduce ability to write older .bam versions, down to 6.21 2016-04-29 16:30:41 +02:00
uvScrollNode.h Mark constructors 'explicit' for which coercion makes no sense 2017-11-06 19:47:38 +01:00