open_toontown_panda3d/panda/src/glstuff/glIndexBufferContext_src.h

54 lines
1.7 KiB
C++

// Filename: glIndexBufferContext_src.h
// Created by: drose (17Mar05)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
#include "pandabase.h"
#include "indexBufferContext.h"
////////////////////////////////////////////////////////////////////
// Class : GLIndexBufferContext
// Description : Caches a GeomPrimitive on the GL as a buffer
// object.
////////////////////////////////////////////////////////////////////
class EXPCL_GL CLP(IndexBufferContext) : public IndexBufferContext {
public:
INLINE CLP(IndexBufferContext)(GeomPrimitive *data);
// This is the GL "name" of the data object.
GLuint _index;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
IndexBufferContext::init_type();
register_type(_type_handle, CLASSPREFIX_QUOTED "IndexBufferContext",
IndexBufferContext::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
#include "glIndexBufferContext_src.I"