open_toontown_panda3d/panda/src/net/connectionWriter.h

91 lines
2.4 KiB
C++

// Filename: connectionWriter.h
// Created by: drose (08Feb00)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
#ifndef CONNECTIONWRITER_H
#define CONNECTIONWRITER_H
#include "pandabase.h"
#include "datagramQueue.h"
#include "connection.h"
#include "pointerTo.h"
#include <prthread.h>
#include "pvector.h"
class ConnectionManager;
class NetAddress;
////////////////////////////////////////////////////////////////////
// Class : ConnectionWriter
// Description : This class handles threaded delivery of datagrams to
// various TCP or UDP sockets.
//
// A ConnectionWriter may define an arbitrary number of
// threads (at least one) to write its datagrams to
// sockets. The number of threads is specified at
// construction time and cannot be changed.
////////////////////////////////////////////////////////////////////
class EXPCL_PANDA ConnectionWriter {
PUBLISHED:
ConnectionWriter(ConnectionManager *manager, int num_threads);
~ConnectionWriter();
bool send(const Datagram &datagram,
const PT(Connection) &connection);
bool send(const Datagram &datagram,
const PT(Connection) &connection,
const NetAddress &address);
bool is_valid_for_udp(const Datagram &datagram) const;
ConnectionManager *get_manager() const;
bool is_immediate() const;
int get_num_threads() const;
void set_raw_mode(bool mode);
bool get_raw_mode() const;
protected:
void clear_manager();
private:
static void thread_start(void *data);
void thread_run();
bool send_datagram(const NetDatagram &datagram);
protected:
ConnectionManager *_manager;
private:
bool _raw_mode;
DatagramQueue _queue;
typedef pvector<PRThread *> Threads;
Threads _threads;
bool _immediate;
friend class ConnectionManager;
};
#endif