open_toontown_panda3d/panda/src/putil/cycleDataWriter.I

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// Filename: cycleDataWriter.I
// Created by: drose (21Feb02)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
#ifdef DO_PIPELINING
// This is the implementation for full support of pipelining (as well
// as the sanity-check only implementation).
////////////////////////////////////////////////////////////////////
// Function: CycleDataWriter::Constructor (full)
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
template<class CycleDataType>
INLINE CycleDataWriter<CycleDataType>::
CycleDataWriter(PipelineCycler<CycleDataType> &cycler) :
_cycler(&cycler)
{
_pointer = _cycler->write();
}
////////////////////////////////////////////////////////////////////
// Function: CycleDataWriter::Copy Constructor (full)
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
template<class CycleDataType>
INLINE CycleDataWriter<CycleDataType>::
CycleDataWriter(const CycleDataWriter<CycleDataType> &copy) :
_cycler(copy._cycler),
_pointer(copy._pointer)
{
nassertv(_pointer != (CycleDataType *)NULL);
_cycler->increment_write(_pointer);
}
////////////////////////////////////////////////////////////////////
// Function: CycleDataWriter::Copy Assigment (full)
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
template<class CycleDataType>
INLINE void CycleDataWriter<CycleDataType>::
operator = (const CycleDataWriter<CycleDataType> &copy) {
_cycler = copy._cycler;
_pointer = copy._pointer;
nassertv(_pointer != (CycleDataType *)NULL);
_cycler->increment_write(_pointer);
}
////////////////////////////////////////////////////////////////////
// Function: CycleDataWriter::Constructor (full)
// Access: Public
// Description: This is a lot like a copy constructor, in that the
// new CycleDataWriter object gets a handle to the same
// pointer held by the old CycleDataWriter object.
// However, since only one write pointer may be active
// at a time, this invalidates the old object.
////////////////////////////////////////////////////////////////////
template<class CycleDataType>
INLINE CycleDataWriter<CycleDataType>::
CycleDataWriter(PipelineCycler<CycleDataType> &cycler,
CycleDataWriter<CycleDataType> &take_from) :
_cycler(&cycler),
_pointer(take_from._pointer)
{
take_from._pointer = (CycleDataType *)NULL;
nassertv(_pointer != (CycleDataType *)NULL);
}
////////////////////////////////////////////////////////////////////
// Function: CycleDataWriter::Constructor (full)
// Access: Public
// Description: This flavor of the constructor elevates the pointer
// from the CycleDataReader from a read to a write
// pointer (and invalidates the reader).
////////////////////////////////////////////////////////////////////
template<class CycleDataType>
INLINE CycleDataWriter<CycleDataType>::
CycleDataWriter(PipelineCycler<CycleDataType> &cycler,
CycleDataReader<CycleDataType> &take_from) :
_cycler(&cycler)
{
_pointer = _cycler->elevate_read(take_from.take_pointer());
}
////////////////////////////////////////////////////////////////////
// Function: CycleDataWriter::Destructor (full)
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
template<class CycleDataType>
INLINE CycleDataWriter<CycleDataType>::
~CycleDataWriter() {
if (_pointer != (CycleDataType *)NULL) {
_cycler->release_write(_pointer);
}
}
////////////////////////////////////////////////////////////////////
// Function: CycleDataWriter::operator -> (full)
// Access: Public
// Description: This provides an indirect member access to the actual
// CycleData data.
////////////////////////////////////////////////////////////////////
template<class CycleDataType>
INLINE CycleDataType *CycleDataWriter<CycleDataType>::
operator -> () {
nassertr(_pointer != (CycleDataType *)NULL, _cycler->cheat());
return _pointer;
}
////////////////////////////////////////////////////////////////////
// Function: CycleDataWriter::operator -> (full)
// Access: Public
// Description: This provides an indirect member access to the actual
// CycleData data.
////////////////////////////////////////////////////////////////////
template<class CycleDataType>
INLINE const CycleDataType *CycleDataWriter<CycleDataType>::
operator -> () const {
nassertr(_pointer != (CycleDataType *)NULL, _cycler->cheat());
return _pointer;
}
////////////////////////////////////////////////////////////////////
// Function: CycleDataWriter::Typecast pointer (full)
// Access: Public
// Description: This allows the CycleDataWriter to be passed to any
// function that expects a CycleDataType pointer.
////////////////////////////////////////////////////////////////////
template<class CycleDataType>
INLINE CycleDataWriter<CycleDataType>::
operator CycleDataType * () {
nassertr(_pointer != (CycleDataType *)NULL, _cycler->cheat());
return _pointer;
}
#else // !DO_PIPELINING
// This is the trivial, do-nothing implementation.
////////////////////////////////////////////////////////////////////
// Function: CycleDataWriter::Constructor (trivial)
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
template<class CycleDataType>
INLINE CycleDataWriter<CycleDataType>::
CycleDataWriter(PipelineCycler<CycleDataType> &cycler) {
_pointer = cycler.write();
}
////////////////////////////////////////////////////////////////////
// Function: CycleDataWriter::Copy Constructor (trivial)
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
template<class CycleDataType>
INLINE CycleDataWriter<CycleDataType>::
CycleDataWriter(const CycleDataWriter<CycleDataType> &copy) :
_pointer(copy._pointer)
{
}
////////////////////////////////////////////////////////////////////
// Function: CycleDataWriter::Copy Assigment (trivial)
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
template<class CycleDataType>
INLINE void CycleDataWriter<CycleDataType>::
operator = (const CycleDataWriter<CycleDataType> &copy) {
_pointer = copy._pointer;
}
////////////////////////////////////////////////////////////////////
// Function: CycleDataWriter::Constructor (trivial)
// Access: Public
// Description: This is a lot like a copy constructor, in that the
// new CycleDataWriter object gets a handle to the same
// pointer held by the old CycleDataWriter object.
// However, since only one write pointer may be active
// at a time, this invalidates the old object.
////////////////////////////////////////////////////////////////////
template<class CycleDataType>
INLINE CycleDataWriter<CycleDataType>::
CycleDataWriter(PipelineCycler<CycleDataType> &,
CycleDataWriter<CycleDataType> &take_from) :
_pointer(take_from.take_pointer())
{
}
////////////////////////////////////////////////////////////////////
// Function: CycleDataWriter::Constructor (trivial)
// Access: Public
// Description: This flavor of the constructor elevates the pointer
// from the CycleDataReader from a read to a write
// pointer (and invalidates the reader).
////////////////////////////////////////////////////////////////////
template<class CycleDataType>
INLINE CycleDataWriter<CycleDataType>::
CycleDataWriter(PipelineCycler<CycleDataType> &,
CycleDataReader<CycleDataType> &take_from) :
_pointer((CycleDataType *)take_from.take_pointer())
{
}
////////////////////////////////////////////////////////////////////
// Function: CycleDataWriter::Destructor (trivial)
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
template<class CycleDataType>
INLINE CycleDataWriter<CycleDataType>::
~CycleDataWriter() {
}
////////////////////////////////////////////////////////////////////
// Function: CycleDataWriter::operator -> (trivial)
// Access: Public
// Description: This provides an indirect member access to the actual
// CycleData data.
////////////////////////////////////////////////////////////////////
template<class CycleDataType>
INLINE CycleDataType *CycleDataWriter<CycleDataType>::
operator -> () {
return _pointer;
}
////////////////////////////////////////////////////////////////////
// Function: CycleDataWriter::operator -> (trivial)
// Access: Public
// Description: This provides an indirect member access to the actual
// CycleData data.
////////////////////////////////////////////////////////////////////
template<class CycleDataType>
INLINE const CycleDataType *CycleDataWriter<CycleDataType>::
operator -> () const {
return _pointer;
}
////////////////////////////////////////////////////////////////////
// Function: CycleDataWriter::Typecast pointer (trivial)
// Access: Public
// Description: This allows the CycleDataWriter to be passed to any
// function that expects a CycleDataType pointer.
////////////////////////////////////////////////////////////////////
template<class CycleDataType>
INLINE CycleDataWriter<CycleDataType>::
operator CycleDataType * () {
return _pointer;
}
#endif // DO_PIPELINING