open_toontown_panda3d/panda/src/text/textFont.cxx

56 lines
1.7 KiB
C++

// Filename: textFont.cxx
// Created by: drose (08Feb02)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
#include "textFont.h"
#include "config_text.h"
#include <ctype.h>
TypeHandle TextFont::_type_handle;
////////////////////////////////////////////////////////////////////
// Function: TextFont::Constructor
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
TextFont::
TextFont() {
_is_valid = false;
_line_height = 1.0f;
_space_advance = 0.25f;
}
////////////////////////////////////////////////////////////////////
// Function: TextFont::Destructor
// Access: Published, Virtual
// Description:
////////////////////////////////////////////////////////////////////
TextFont::
~TextFont() {
}
////////////////////////////////////////////////////////////////////
// Function: TextFont::write
// Access: Published, Virtual
// Description:
////////////////////////////////////////////////////////////////////
void TextFont::
write(ostream &out, int indent_level) const {
indent(out, indent_level)
<< "TextFont " << get_name() << "\n";
}