open_toontown_panda3d/panda/src/particlesystem/pointParticleFactory.cxx

78 lines
1.5 KiB
C++

/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file pointParticleFactory.cxx
* @author charles
* @date 2000-07-05
*/
#include "pointParticleFactory.h"
#include "pointParticle.h"
#include <stdlib.h>
/**
* default constructor
*/
PointParticleFactory::
PointParticleFactory() :
BaseParticleFactory() {
}
/**
* copy constructor
*/
PointParticleFactory::
PointParticleFactory(const PointParticleFactory &copy) :
BaseParticleFactory(copy) {
}
/**
* destructor
*/
PointParticleFactory::
~PointParticleFactory() {
}
/**
* child particle generation function
*/
void PointParticleFactory::
populate_child_particle(BaseParticle *bp) const {
bp->set_oriented(false);
}
/**
* child particle generation function
*/
BaseParticle *PointParticleFactory::
alloc_particle() const {
return new PointParticle;
}
/**
* Write a string representation of this instance to <out>.
*/
void PointParticleFactory::
output(ostream &out) const {
#ifndef NDEBUG //[
out<<"PointParticleFactory";
#endif //] NDEBUG
}
/**
* Write a string representation of this instance to <out>.
*/
void PointParticleFactory::
write(ostream &out, int indent) const {
#ifndef NDEBUG //[
out.width(indent); out<<""; out<<"PointParticleFactory:\n";
BaseParticleFactory::write(out, indent+2);
#endif //] NDEBUG
}