open_toontown_panda3d/panda/src/collide
Dave Schuyler 5da93cd1d8 is in outer space 2003-12-11 00:55:46 +00:00
..
Sources.pp added collsionHandlerGravity 2003-12-09 02:18:53 +00:00
collide_composite1.cxx added collsionHandlerGravity 2003-12-09 02:18:53 +00:00
collide_composite2.cxx introduce CollisionTube 2003-09-27 00:09:06 +00:00
collide_headers.h formatting 2003-10-23 03:17:34 +00:00
collisionEntry.I define output operators 2003-10-29 23:41:49 +00:00
collisionEntry.cxx define output operators 2003-10-29 23:41:49 +00:00
collisionEntry.h define output operators 2003-10-29 23:41:49 +00:00
collisionHandler.cxx rename out qp's 2002-04-10 18:08:06 +00:00
collisionHandler.h typo fix 2003-12-10 00:37:33 +00:00
collisionHandlerEvent.I oops, missed a PandaNode -> NodePath conversion 2003-10-25 02:03:09 +00:00
collisionHandlerEvent.cxx oops, missed a PandaNode -> NodePath conversion 2003-10-25 02:03:09 +00:00
collisionHandlerEvent.h throw on-floor events only for topmost object 2003-12-10 00:31:07 +00:00
collisionHandlerFloor.I rename out qp's 2002-04-10 18:08:06 +00:00
collisionHandlerFloor.cxx throw on-floor events only for topmost object 2003-12-10 00:31:07 +00:00
collisionHandlerFloor.h part of the physics changes 2003-07-11 22:47:41 +00:00
collisionHandlerGravity.I is in outer space 2003-12-11 00:55:46 +00:00
collisionHandlerGravity.cxx is in outer space 2003-12-11 00:55:46 +00:00
collisionHandlerGravity.h is in outer space 2003-12-11 00:55:46 +00:00
collisionHandlerPhysical.I new NodePath-based interface 2003-10-23 23:59:09 +00:00
collisionHandlerPhysical.cxx throw on-floor events only for topmost object 2003-12-10 00:31:07 +00:00
collisionHandlerPhysical.h new NodePath-based interface 2003-10-23 23:59:09 +00:00
collisionHandlerPusher.I rename out qp's 2002-04-10 18:08:06 +00:00
collisionHandlerPusher.cxx work in progress, working on jump clipping against a wall 2003-12-05 08:23:24 +00:00
collisionHandlerPusher.h work in progress, working on jump clipping against a wall 2003-12-05 08:23:24 +00:00
collisionHandlerQueue.cxx use new interface 2003-11-10 16:11:39 +00:00
collisionHandlerQueue.h added ls() 2003-10-28 01:13:24 +00:00
collisionLevelState.I first steps toward a NodePath-based interface 2003-10-23 15:35:26 +00:00
collisionLevelState.cxx first steps toward a NodePath-based interface 2003-10-23 15:35:26 +00:00
collisionLevelState.h first steps toward a NodePath-based interface 2003-10-23 15:35:26 +00:00
collisionNode.I improve CollisionNode interface 2003-09-30 23:07:41 +00:00
collisionNode.cxx apply clip plane attrib to collision polygons 2003-10-25 01:29:07 +00:00
collisionNode.h improve CollisionNode interface 2003-09-30 23:07:41 +00:00
collisionPlane.I introduce CollisionTube 2003-09-27 00:09:06 +00:00
collisionPlane.cxx add CollisionSolid::set_effective_normal 2003-11-11 05:24:56 +00:00
collisionPlane.h add CollisionVisualizer 2003-04-17 21:41:46 +00:00
collisionPolygon.I be more robust with new collision poly representation 2003-12-04 18:13:33 +00:00
collisionPolygon.cxx check for collisions with spheres that are moving slightly away from polygon 2003-12-10 01:55:45 +00:00
collisionPolygon.h be more robust with new collision poly representation 2003-12-04 18:13:33 +00:00
collisionRay.I rename out qp's 2002-04-10 18:08:06 +00:00
collisionRay.cxx add CollisionSolid::set_effective_normal 2003-11-11 05:24:56 +00:00
collisionRay.h add CollisionVisualizer 2003-04-17 21:41:46 +00:00
collisionRecorder.I add CollisionVisualizer 2003-04-17 21:41:46 +00:00
collisionRecorder.cxx add CollisionVisualizer 2003-04-17 21:41:46 +00:00
collisionRecorder.h add CollisionVisualizer 2003-04-17 21:41:46 +00:00
collisionSegment.I rename out qp's 2002-04-10 18:08:06 +00:00
collisionSegment.cxx add CollisionSolid::set_effective_normal 2003-11-11 05:24:56 +00:00
collisionSegment.h add CollisionVisualizer 2003-04-17 21:41:46 +00:00
collisionSolid.I robustify polygons to detect sphere collisions with the polygon edge 2003-12-03 01:59:43 +00:00
collisionSolid.cxx robustify polygons to detect sphere collisions with the polygon edge 2003-12-03 01:59:43 +00:00
collisionSolid.h robustify polygons to detect sphere collisions with the polygon edge 2003-12-03 01:59:43 +00:00
collisionSphere.I introduce CollisionTube 2003-09-27 00:09:06 +00:00
collisionSphere.cxx add CollisionSolid::set_effective_normal 2003-11-11 05:24:56 +00:00
collisionSphere.h introduce CollisionTube 2003-09-27 00:09:06 +00:00
collisionTraverser.I Removed ls() as this call be accessed with Python print 2003-11-05 01:27:45 +00:00
collisionTraverser.cxx reduce warning level 2003-12-09 06:27:27 +00:00
collisionTraverser.h work on pstats reporting 2003-12-04 18:13:50 +00:00
collisionTube.I introduce CollisionTube 2003-09-27 00:09:06 +00:00
collisionTube.cxx fix live adjusts of tube 2003-11-12 01:55:16 +00:00
collisionTube.h robustify tube 2003-09-30 22:48:06 +00:00
collisionVisualizer.I new NodePath-based interface 2003-10-23 23:59:09 +00:00
collisionVisualizer.cxx add CollisionSolid::set_effective_normal 2003-11-11 05:24:56 +00:00
collisionVisualizer.h apply clip plane attrib to collision polygons 2003-10-25 01:29:07 +00:00
config_collide.cxx robustify polygons to detect sphere collisions with the polygon edge 2003-12-03 01:59:43 +00:00
config_collide.h install config_collide.h 2003-12-03 02:37:08 +00:00
test_collide.cxx fix test_collide 2001-06-11 15:50:55 +00:00