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Sources.pp
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added collsionHandlerGravity
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2003-12-09 02:18:53 +00:00 |
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collide_composite1.cxx
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added collsionHandlerGravity
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2003-12-09 02:18:53 +00:00 |
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collide_composite2.cxx
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introduce CollisionTube
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2003-09-27 00:09:06 +00:00 |
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collide_headers.h
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formatting
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2003-10-23 03:17:34 +00:00 |
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collisionEntry.I
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define output operators
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2003-10-29 23:41:49 +00:00 |
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collisionEntry.cxx
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define output operators
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2003-10-29 23:41:49 +00:00 |
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collisionEntry.h
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define output operators
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2003-10-29 23:41:49 +00:00 |
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collisionHandler.cxx
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rename out qp's
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2002-04-10 18:08:06 +00:00 |
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collisionHandler.h
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typo fix
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2003-12-10 00:37:33 +00:00 |
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collisionHandlerEvent.I
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oops, missed a PandaNode -> NodePath conversion
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2003-10-25 02:03:09 +00:00 |
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collisionHandlerEvent.cxx
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oops, missed a PandaNode -> NodePath conversion
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2003-10-25 02:03:09 +00:00 |
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collisionHandlerEvent.h
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throw on-floor events only for topmost object
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2003-12-10 00:31:07 +00:00 |
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collisionHandlerFloor.I
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rename out qp's
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2002-04-10 18:08:06 +00:00 |
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collisionHandlerFloor.cxx
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throw on-floor events only for topmost object
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2003-12-10 00:31:07 +00:00 |
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collisionHandlerFloor.h
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part of the physics changes
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2003-07-11 22:47:41 +00:00 |
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collisionHandlerGravity.I
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is in outer space
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2003-12-11 00:55:46 +00:00 |
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collisionHandlerGravity.cxx
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is in outer space
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2003-12-11 00:55:46 +00:00 |
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collisionHandlerGravity.h
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is in outer space
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2003-12-11 00:55:46 +00:00 |
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collisionHandlerPhysical.I
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new NodePath-based interface
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2003-10-23 23:59:09 +00:00 |
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collisionHandlerPhysical.cxx
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throw on-floor events only for topmost object
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2003-12-10 00:31:07 +00:00 |
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collisionHandlerPhysical.h
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new NodePath-based interface
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2003-10-23 23:59:09 +00:00 |
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collisionHandlerPusher.I
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rename out qp's
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2002-04-10 18:08:06 +00:00 |
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collisionHandlerPusher.cxx
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work in progress, working on jump clipping against a wall
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2003-12-05 08:23:24 +00:00 |
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collisionHandlerPusher.h
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work in progress, working on jump clipping against a wall
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2003-12-05 08:23:24 +00:00 |
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collisionHandlerQueue.cxx
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use new interface
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2003-11-10 16:11:39 +00:00 |
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collisionHandlerQueue.h
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added ls()
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2003-10-28 01:13:24 +00:00 |
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collisionLevelState.I
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first steps toward a NodePath-based interface
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2003-10-23 15:35:26 +00:00 |
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collisionLevelState.cxx
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first steps toward a NodePath-based interface
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2003-10-23 15:35:26 +00:00 |
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collisionLevelState.h
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first steps toward a NodePath-based interface
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2003-10-23 15:35:26 +00:00 |
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collisionNode.I
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improve CollisionNode interface
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2003-09-30 23:07:41 +00:00 |
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collisionNode.cxx
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apply clip plane attrib to collision polygons
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2003-10-25 01:29:07 +00:00 |
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collisionNode.h
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improve CollisionNode interface
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2003-09-30 23:07:41 +00:00 |
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collisionPlane.I
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introduce CollisionTube
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2003-09-27 00:09:06 +00:00 |
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collisionPlane.cxx
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add CollisionSolid::set_effective_normal
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2003-11-11 05:24:56 +00:00 |
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collisionPlane.h
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add CollisionVisualizer
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2003-04-17 21:41:46 +00:00 |
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collisionPolygon.I
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be more robust with new collision poly representation
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2003-12-04 18:13:33 +00:00 |
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collisionPolygon.cxx
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check for collisions with spheres that are moving slightly away from polygon
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2003-12-10 01:55:45 +00:00 |
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collisionPolygon.h
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be more robust with new collision poly representation
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2003-12-04 18:13:33 +00:00 |
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collisionRay.I
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rename out qp's
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2002-04-10 18:08:06 +00:00 |
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collisionRay.cxx
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add CollisionSolid::set_effective_normal
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2003-11-11 05:24:56 +00:00 |
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collisionRay.h
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add CollisionVisualizer
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2003-04-17 21:41:46 +00:00 |
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collisionRecorder.I
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add CollisionVisualizer
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2003-04-17 21:41:46 +00:00 |
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collisionRecorder.cxx
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add CollisionVisualizer
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2003-04-17 21:41:46 +00:00 |
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collisionRecorder.h
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add CollisionVisualizer
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2003-04-17 21:41:46 +00:00 |
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collisionSegment.I
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rename out qp's
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2002-04-10 18:08:06 +00:00 |
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collisionSegment.cxx
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add CollisionSolid::set_effective_normal
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2003-11-11 05:24:56 +00:00 |
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collisionSegment.h
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add CollisionVisualizer
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2003-04-17 21:41:46 +00:00 |
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collisionSolid.I
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robustify polygons to detect sphere collisions with the polygon edge
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2003-12-03 01:59:43 +00:00 |
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collisionSolid.cxx
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robustify polygons to detect sphere collisions with the polygon edge
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2003-12-03 01:59:43 +00:00 |
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collisionSolid.h
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robustify polygons to detect sphere collisions with the polygon edge
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2003-12-03 01:59:43 +00:00 |
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collisionSphere.I
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introduce CollisionTube
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2003-09-27 00:09:06 +00:00 |
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collisionSphere.cxx
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add CollisionSolid::set_effective_normal
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2003-11-11 05:24:56 +00:00 |
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collisionSphere.h
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introduce CollisionTube
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2003-09-27 00:09:06 +00:00 |
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collisionTraverser.I
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Removed ls() as this call be accessed with Python print
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2003-11-05 01:27:45 +00:00 |
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collisionTraverser.cxx
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reduce warning level
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2003-12-09 06:27:27 +00:00 |
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collisionTraverser.h
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work on pstats reporting
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2003-12-04 18:13:50 +00:00 |
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collisionTube.I
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introduce CollisionTube
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2003-09-27 00:09:06 +00:00 |
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collisionTube.cxx
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fix live adjusts of tube
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2003-11-12 01:55:16 +00:00 |
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collisionTube.h
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robustify tube
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2003-09-30 22:48:06 +00:00 |
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collisionVisualizer.I
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new NodePath-based interface
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2003-10-23 23:59:09 +00:00 |
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collisionVisualizer.cxx
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add CollisionSolid::set_effective_normal
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2003-11-11 05:24:56 +00:00 |
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collisionVisualizer.h
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apply clip plane attrib to collision polygons
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2003-10-25 01:29:07 +00:00 |
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config_collide.cxx
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robustify polygons to detect sphere collisions with the polygon edge
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2003-12-03 01:59:43 +00:00 |
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config_collide.h
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install config_collide.h
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2003-12-03 02:37:08 +00:00 |
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test_collide.cxx
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fix test_collide
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2001-06-11 15:50:55 +00:00 |