open_toontown_panda3d/direct/src/dcparser/dcParserDefs.h

57 lines
1.6 KiB
C++

// Filename: dcParserDefs.h
// Created by: drose (05Oct00)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
#ifndef DCPARSERDEFS_H
#define DCPARSERDEFs_H
#include "dcbase.h"
#include "dcSubatomicType.h"
class DCFile;
class DCClass;
class DCAtomicField;
void dc_init_parser(istream &in, const string &filename, DCFile &file);
void dc_cleanup_parser();
int dcyyparse();
// This structure holds the return value for each token.
// Traditionally, this is a union, and is declared with the %union
// declaration in the parser.y file, but unions are pretty worthless
// in C++ (you can't include an object that has member functions in a
// union), so we'll use a class instead. That means we need to
// declare it externally, here.
class DCTokenType {
public:
union U {
int integer;
double real;
DCClass *dclass;
DCAtomicField *atomic;
DCSubatomicType subatomic;
} u;
string str;
};
// The yacc-generated code expects to use the symbol 'YYSTYPE' to
// refer to the above class.
#define YYSTYPE DCTokenType
#endif