open_toontown_panda3d/direct/src/plugin/fhandle.h

33 lines
921 B
C

// Filename: fhandle.h
// Created by: drose (29Aug09)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#ifndef FHANDLE_H
#define FHANDLE_H
// This header file simply defines the FHandle type, which is used to
// pass around a handle to an open file object.
#ifdef _WIN32
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
typedef HANDLE FHandle;
static const HANDLE invalid_fhandle = INVALID_HANDLE_VALUE;
#else
// On POSIX, we use a file descriptor as a "handle".
typedef int FHandle;
static const int invalid_fhandle = -1;
#endif
#endif